3e SRD:Bane (Weapon Enhancement)
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This material is published under the OGL 1.0a. |
Bane[edit]
Against its designated foe, a ban weapons effective enhancement bonus is +2 better than its normal enhancement bonus. Further, it deals +2d6 points of bonus damage against the foe. To randomly determine a weapons designated foe, roll on the following table:
d% Designated Foe -- -------------- 01-05 Aberrations 06-08 Animals 09-13 Beasts 14-20 Constructs 21-25 Dragons 26-30 Elementals 31-35 Fey 36-40 Giants 41-45 Magical beasts 46-50 Monstrous humanoids 51-53 Oozes 54-58 Outsiders, chaotic 59-65 Outsiders, evil 66-70 Outsiders, good 71-75 Outsiders, lawful 76-77 Plants 78-85 Shapechangers 86-92 Undead 93-94 Vermin 95-100 Humanoids (choose subtype)
Caster Level: 8; Prerequisites: Craft Magic Arms and Armor, summon monster I; Market Price: +2 bonus.
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