3e SRD:Animal Affinity

From D&D Wiki

Jump to: navigation, search
This material is published under the OGL 1.0a.
Animal Affinity
Psychometabolism (Str)
Level: Psion 2/Psychic Warrior 2
Display: Ma
Range: Personal
Target: You
Duration: 1 hour/level (D)
Power Points: 3

The manifester forges a psychometabolic affinity with a chosen kind of animal (animal is a creature type), from which he or she emulates one ability score.

The manifester can emulate only one ability score per manifestation of animal affinity, although multiple manifestations can affect the character, as long as each emulates different ability scores. Any of the six ability scores can be enhanced in this fashion. The manifester can increase his or her own ability score by a maximum of 1d4+1 points.

Back to Main Page3e Open Game ContentSystem Reference DocumentPowers

Padlock.png This page is protected from editing because it is an integral part of D&D Wiki. Please discuss possible problems on the talk page.

Open Game Content (Padlock.pngplace problems on the discussion page).
Stop hand.png This is part of the 3e System Reference Document. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains SRD material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.

{{ #if |}}

Home of user-generated,
homebrew pages!