3.5e Technician Feats
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These feats are designed for the Technique Powers (3.5e Variant Rule).
Name | Prerequisite(s) | Summary |
---|---|---|
Advanced Natural Techniques | Have the natural techniques class skill. | You learn your natural techniques more quickly. |
Foreign Technique Study | Intelligence 12, Be a Technician | Allows a technician to learn techniques of another technician class. |
Improved Foreign Technique Study | Intelligence 12, Be a Technician | Familiarizes the technician in foreign styles of techniques reducing penalties for using foreign techniques. |
Improved Technique Forming | Dex 13, be a technician | You learn to form the somatic requirements of techniques faster. |
Sanguine Punishment | Ability to use 4th-level Bender of the Sanguine Techniques. | You can manipulate your blood to be used as a stealthy weapon. |