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Words marked with an asterisk (*) are boosted versions of lower level words. A wordcaster only needs to learn the base version of a word in order to be able to cast its boosted versions.
Dash (Time), Decipher (Language), Fade (Concealing), Force Shield (Armor), Fortify (Body), Glide (Flight), Lesser Cure (Healing)
Accelerate (Time), Decipher* (Language), Disappear (Concealing), Energy Resistance (Body), Enhance Form (Body), Float (Flight), Moderate Cure (Healing), Sense Hidden (Detection), Sense Thoughts (Detection)
Altered Form (Change), Greater Cure (Healing), Soar (Flight), Translate (Language)
Altered Form* (Change), Bestial Form (Change), Borrow Future (Time), Disappear* (Concealing), Elder Cure (Healing), Perfect Form (Body), Purify (Life)
Bestial Form* (Change), Monstrous Form (Change), Resist Arcana (Dispelling)
Energy Immunity (Body), Monstrous Form* (Change), Sense Hidden* (Detection)
Beacon (Divination), Cramp (Pain), Decipher (Language), Echo (Illusion), Lift (Gravity), Sense Magic (Detection)
Dash (Time), Decipher* (Language), Fade (Concealing), Friendship (Command), Glide (Flight), Lesser Cure (Healing), Radiance (Illumination), Servitor I (Summoning), Simple Order (Command), Spook (Fear), Wrack (Pain)
Accelerate (Time), Decelerate (Time), Disappear (Concealing), Discordant Note (Sonic), Enhance Form (Body), Float (Flight), Glimmering (Illusion), Gloom (Illumination), Moderate Cure (Healing), Paralyze Humanoid (Binding), Sense Hidden (Detection), Sense Thoughts (Detection), Servitor II (Summoning), Suppress (Dispelling), Translate (Language)
Complex Order (Command), Damage (Destruction), Dimensional Hop (Teleportation), Far Sight (Divination), Greater Cure (Healing), Servitor III (Summoning), Sunshine (Illumination), Suppress* (Dispelling), Terror (Fear), Torture (Pain)
Borrow Future (Time), Crush Will (Command), Disappear* (Concealing), Elder Cure (Healing), Paralyze Creature (Binding), Perfect Form (Body), Purify (Life), Servitor IV (Summoning), Simple Order* (Command), Sound Blast (Sonic), Unseen Shell (Concealing)
Far Casting (Language), Far Sight* (Divination), Servitor V (Summoning), Unmake (Dispelling)
Destructive Vibration (Sonic), Far Casting* (Language), Locate (Divination), Sense Hidden* (Detection), Servitor VI (Summoning), Unseen Shell* (Concealing)
Bleeding Wounds (Wounding), Cramp (Pain), Decipher (Language), Force Block (Armor), Sense Magic (Detection), Soothing Touch (Healing)
Alignment Shield (Alignment), Decipher* (Language), Fog Bank (Weather), Force Block* (Armor), Fortify (Body), Lesser Cure (Healing), Lesser Wound (Wounding), Radiance (Illumination), Sense Alignment (Detection), Servitor I (Summoning), Simple Order (Command), Soothing Touch* (Healing), Spook (Fear), Wrack (Pain)
Discordant Note (Sonic), Energy Resistance (Body), Enhance Form (Body), Gloom (Illumination), Moderate Cure (Healing), Moderate Wound (Wounding), Paralyze Humanoid (Binding), Predict (Time), Sense Alignment* (Detection), Sense Hidden (Detection), Servitor II (Summoning), Suppress (Dispelling), Undeath (Death)
Damage (Destruction), Far Sight (Divination), Force Armor (Armor), Greater Cure (Healing), Greater Wound (Wounding), Sense Alignment* (Detection), Servitor III (Summoning), Sunshine (Illumination), Suppress* (Dispelling), Wind Wall (Wall)
Elder Cure (Healing), Elder Wound (Wounding), Grave Bane (Death), Perfect Form (Body), Purify (Life), Servitor IV (Summoning), Simple Order* (Command), Soar (Flight), Translate (Language)
Alignment Assault (Alignment), Cinder Storm (Fire), Dimensional Shift (Teleportation), Far Casting (Language), Far Sight* (Divination), Resist Arcana (Dispelling), Revive (Life), Servitor V (Summoning), Stone Wall (Wall), Unmake (Dispelling)
Blade Wall (Wall), Energy Immunity (Body), Far Casting* (Language), Locate (Divination), Sense Hidden* (Detection), Servitor VI (Summoning), Slay (Death)
Servitor VII (Summoning), Storm Master (Weather)
Alignment Aura (Alignment), Dimensional Gate (Teleportation), Life Touch (Life), Negation (Dispelling), Rumble (Destruction), Servitor VIII (Summoning)
Catastrophe (Destruction), Repulse (Gravity), Servitor IX (Summoning)
Acid Burn (Acid), Beacon (Divination), Cold Snap (Cold), Decipher (Language), Flame Jet (Fire), Sense Magic (Detection), Soothing Touch (Healing), Spark (Electricity)
Decipher* (Language), Fleet (Time), Fog Bank (Weather), Lesser Cure (Healing), Nature's Calm (Animal), Radiance (Illumination), Servitor I (Summoning), Soothing Touch* (Healing)
Burning Flash (Fire), Energy Resistance (Body), Enhance Form (Body), Frost Fingers (Cold), Servitor II (Summoning), Suppress (Dispelling), Wild Lure (Animal), Wind Blast (Weather)
Altered Form (Change), Blizzard (Weather), Burning Flash* (Fire), Far Sight (Divination), Lightning Blast (Electricity), Moderate Cure (Healing), Servitor III (Summoning), Sunshine (Illumination), Suppress* (Dispelling), Wind Wall (Wall)
Altered Form* (Change), Bestial Form (Change), Blizzard (Weather), Fire Wall (Wall), Greater Cure (Healing), Ice Blast (Cold), Ice Wall (Wall), Nature's Command (Animal), Paralyze Creature (Binding), Perfect Form (Body), Purify (Life), Servitor IV (Summoning)
Ball Lightning (Electricity), Bestial Form* (Change), Cinder Storm (Fire), Elder Cure (Healing), Far Sight* (Divination), Grave Bane (Death), Monstrous Form (Change), Revive (Life), Servitor V (Summoning), Unmake (Dispelling)
Energy Immunity (Body), Locate (Divination), Monstrous Form* (Change), Servitor VI (Summoning), Stone Wall (Wall)
Servitor VII (Summoning), Slay (Death), Storm Master (Weather), Unfetter (Gravity)
Inferno (Fire), Rumble (Destruction), Servitor VIII (Summoning), Thunder Strike (Electricity), Winter's Wrath (Cold)
Catastrophe (Destruction), Repulse (Gravity), Servitor IX (Summoning), True Fire (Fire)
Acid Burn (Acid), Bleeding Wounds (Wounding), Cramp (Pain), Decipher (Language), Sense Magic (Detection), Soothing Touch (Healing)
Alignment Shield (Alignment), Dash (Time), Decipher* (Language), Fade (Concealing), Fortify (Body), Lesser Cure (Healing), Lesser Wound (Wounding), Radiance (Illumination), Sense Alignment (Detection), Simple Order (Command), Soothing Touch* (Healing), Spook (Fear), Wrack (Pain)
Burning Flash (Fire), Disappear (Concealing), Energy Resistance (Body), Moderate Cure (Healing), Moderate Wound (Wounding), Paralyze Humanoid (Binding), Sense Alignment* (Detection), Sense Hidden (Detection), Sense Thoughts (Detection), Suppress (Dispelling)
Burning Flash* (Fire), Greater Cure (Healing), Greater Wound (Wounding), Sense Alignment* (Detection), Suppress* (Dispelling), Torture (Pain)
Disappear* (Concealing), Elder Cure (Healing), Elder Wound (Wounding), Paralyze Creature (Binding), Purify (Life), Simple Order* (Command), Terror (Fear)
Alignment Assault (Alignment), Cinder Storm (Fire), Grave Bane (Death), Resist Arcana (Dispelling)
Energy Immunity (Body), Locate (Divination), Sense Hidden* (Detection), Unmake (Dispelling)
Acid Burn (Acid), Cold Snap (Cold), Decipher (Language), Flame Jet (Fire), Force Block (Armor), Lift (Gravity), Sense Magic (Detection), Spark (Electricity)
Burning Flash (Fire), Dash (Time), Decipher* (Language), Fade (Concealing), Force Block* (Armor), Force Shield (Armor), Glide (Flight), Radiance (Illumination), Shock Arc (Electricity)
Accelerate (Time), Burning Flash* (Fire), Corrosive Bolt (Acid), Decelerate (Time), Disappear (Concealing), Discordant Note (Sonic), Enhance Form (Body), Float (Flight), Force Bolt (Force), Frost Fingers (Cold), Gloom (Illumination), Suppress (Dispelling)
Altered Form (Change), Blizzard (Weather), Dimensional Hop (Teleportation), Fire Blast (Fire), Force Armor (Armor), Lightning Blast (Electricity), Soar (Flight), Suppress* (Dispelling), Wind Wall (Wall)
Acid Wave (Acid), Altered Form* (Change), Bestial Form (Change), Blizzard (Weather), Borrow Future (Time), Disappear* (Concealing), Fire Wall (Wall), Ice Blast (Cold), Ice Wall (Wall), Life Leech (Death), Perfect Form (Body), Sound Blast (Sonic)
Ball Lightning (Electricity), Bestial Form* (Change), Cinder Storm (Fire), Dimensional Jump (Teleportation), Force Blast (Force), Monstrous Form (Change), Stone Wall (Wall)
Force Ward (Armor), Monstrous Form* (Change), Unmake (Dispelling)
Alignment Shield (Alignment), Decipher (Language), Fortify (Body), Lesser Cure (Healing), Sense Alignment (Detection), Soothing Touch (Healing)
Decipher* (Language), Energy Resistance (Body), Enhance Form (Body), Sense Alignment* (Detection), Soothing Touch* (Healing), Suppress (Dispelling)
Moderate Cure (Healing), Sense Alignment* (Detection), Sunshine (Illumination), Suppress* (Dispelling)
Alignment Assault (Alignment), Grave Bane (Death), Greater Cure (Healing), Purify (Life)
Beacon (Divination), Decipher (Language), Energy Resistance (Body), Fleet (Time), Fortify (Body), Nature's Calm (Animal), Servitor I (Summoning)
Decipher* (Language), Enhance Form (Body), Lesser Cure (Healing), Servitor II (Summoning), Wild Lure (Animal)
Moderate Cure (Healing), Servitor III (Summoning), Wind Wall (Wall)
Greater Cure (Healing), Nature's Command (Animal), Purify (Life), Servitor IV (Summoning)
Acid Burn (Acid), Bleeding Wounds (Wounding), Cold Snap (Cold), Cramp (Pain), Decipher (Language), Echo (Illusion), Flame Jet (Fire), Force Block (Armor), Lift (Gravity), Sense Magic (Detection), Spark (Electricity)
Alignment Shield (Alignment), Burning Flash (Fire), Dash (Time), Decipher* (Language), Fade (Concealing), Fog Bank (Weather), Force Block* (Armor), Force Shield (Armor), Fortify (Body), Friendship (Command), Glide (Flight), Lock Ward (Binding), Radiance (Illumination), Servitor I (Summoning), Shock Arc (Electricity), Simple Order (Command), Spook (Fear), Wrack (Pain)
Accelerate (Time), Burning Flash* (Fire), Corrosive Bolt (Acid), Damage (Destruction), Decelerate (Time), Disappear (Concealing), Energy Resistance (Body), Enhance Form (Body), Float (Flight), Force Bolt (Force), Frost Fingers (Cold), Gloom (Illumination), Sense Hidden (Detection), Sense Thoughts (Detection), Servitor II (Summoning), Suppress (Dispelling)
Altered Form (Change), Blizzard (Weather), Complex Order (Command), Dimensional Hop (Teleportation), Far Sight (Divination), Fire Blast (Fire), Force Armor (Armor), Glimmering (Illusion), Lightning Blast (Electricity), Paralyze Humanoid (Binding), Servitor III (Summoning), Soar (Flight), Sunshine (Illumination), Suppress* (Dispelling), Torture (Pain), Translate (Language), Undeath (Death), Wind Blast (Weather), Wind Wall (Wall)
Acid Wave (Acid), Altered Form* (Change), Bestial Form (Change), Blizzard (Weather), Borrow Future (Time), Disappear* (Concealing), Fire Wall (Wall), Ice Blast (Cold), Ice Wall (Wall), Life Leech (Death), Perfect Form (Body), Servitor IV (Summoning), Simple Order* (Command), Sound Blast (Sonic), Terror (Fear), Unseen Shell (Concealing)
Ball Lightning (Electricity), Bestial Form* (Change), Cinder Storm (Fire), Crush Will (Command), Dimensional Jump (Teleportation), Far Casting (Language), Far Sight* (Divination), Force Blast (Force), Monstrous Form (Change), Paralyze Creature (Binding), Servitor V (Summoning), Stone Wall (Wall), Unmake (Dispelling)
Energy Immunity (Body), Far Casting* (Language), Force Ward (Armor), Monstrous Form* (Change), Negation (Dispelling), Resist Arcana (Dispelling), Sense Hidden* (Detection), Servitor VI (Summoning), Slay (Death), Unfetter (Gravity), Unseen Shell* (Concealing)
Blind (Power), Caustic Cloud (Acid), Destructive Vibration (Sonic), Dimensional Shift (Teleportation), Horror (Fear), Servitor VII (Summoning), Storm Master (Weather)
Inferno (Fire), Permanent Paralysis (Binding), Repulse (Gravity), Servitor VIII (Summoning), Stun (Power), Thunder Strike (Electricity), Winter's Wrath (Cold)
Control Time (Time), Dimensional Gate (Teleportation), Kill (Power), Life Leech* (Death), Servitor IX (Summoning), True Fire (Fire)
Acid Burn (Acid), Decipher (Language), Force Block (Armor), Lift (Gravity), Sense Magic (Detection)
Dash (Time), Decipher* (Language), Fade (Concealing), Force Block* (Armor), Force Shield (Armor), Fortify (Body), Glide (Flight), Servitor I (Summoning)
Accelerate (Time), Decelerate (Time), Disappear (Concealing), Energy Resistance (Body), Enhance Form (Body), Float (Flight), Sense Hidden (Detection), Sense Thoughts (Detection), Servitor II (Summoning), Suppress (Dispelling)
Dimensional Hop (Teleportation), Servitor IV (Summoning), Soar (Flight), Suppress* (Dispelling), Wind Wall (Wall)
Borrow Future (Time), Disappear* (Concealing), Fire Wall (Wall), Ice Wall (Wall), Perfect Form (Body), Servitor VI (Summoning)
Blade Wall (Wall), Cinder Storm (Fire), Dimensional Jump (Teleportation), Nature's Command (Animal), Paralyze Creature (Binding), Servitor VII (Summoning), Stone Wall (Wall)
Energy Immunity (Body), Permanent Paralysis (Binding), Repulse (Gravity), Resist Arcana (Dispelling), Sense Hidden* (Detection), Servitor IX (Summoning), Unmake (Dispelling)
Bleeding Wounds (Wounding), Cramp (Pain), Decipher (Language), Sense Magic (Detection), Soothing Touch (Healing), Spark (Electricity)
Burning Flash (Fire), Decipher* (Language), Fade (Concealing), Fog Bank (Weather), Force Shield (Armor), Friendship (Command), Glide (Flight), Lesser Cure (Healing), Lesser Wound (Wounding), Nature's Calm (Animal), Radiance (Illumination), Servitor I (Summoning), Shock Arc (Electricity), Simple Order (Command), Soothing Touch* (Healing), Spook (Fear), Wrack (Pain)
Burning Flash* (Fire), Disappear (Concealing), Float (Flight), Gloom (Illumination), Moderate Cure (Healing), Moderate Wound (Wounding), Paralyze Humanoid (Binding), Predict (Time), Sense Hidden (Detection), Sense Thoughts (Detection), Servitor II (Summoning), Suppress (Dispelling), Wild Lure (Animal)
Altered Form (Change), Blizzard (Weather), Dimensional Hop (Teleportation), Far Sight (Divination), Force Armor (Armor), Greater Wound (Wounding), Lightning Blast (Electricity), Servitor III (Summoning), Soar (Flight), Suppress* (Dispelling), Torture (Pain), Translate (Language)
Altered Form* (Change), Blizzard (Weather), Complex Order (Command), Disappear* (Concealing), Elder Wound (Wounding), Greater Cure (Healing), Ice Blast (Cold), Nature's Command (Animal), Servitor IV (Summoning), Simple Order* (Command), Terror (Fear), Unseen Shell (Concealing)
Crush Will (Command), Dimensional Jump (Teleportation), Elder Cure (Healing), Far Casting (Language), Far Sight* (Divination), Paralyze Creature (Binding), Revive (Life), Servitor V (Summoning), Unmake (Dispelling)
Ball Lightning (Electricity), Caustic Cloud (Acid), Far Casting* (Language), Locate (Divination), Sense Hidden* (Detection), Servitor VI (Summoning), Slay (Death), Unseen Shell* (Concealing)
Dimensional Shift (Teleportation), Horror (Fear), Servitor VII (Summoning), Storm Master (Weather)
Life Touch (Life), Permanent Paralysis (Binding), Repulse (Gravity), Servitor VIII (Summoning)
Catastrophe (Destruction), Servitor IX (Summoning), Thunder Strike (Electricity)