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Warlock Otherworldly Patron: Juiblex (5e Subclass)

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Pact of Juiblex[edit]

Warlock Subclass

Your patron is called the Faceless Lord and the Oozing Hunger in ancient grimoires, Juiblex is a demon lord of slime and ooze. A noxious creature that doesn’t care about the plots and schemes of others of its kind. It exists only to consume, digesting and transforming living matter into more of itself.

A true horror, Juiblex is a mass of bubbling slime, swirling black and green, with glaring red eyes floating and shifting within it. Only the truly insane worship Juiblex and tend to its slimes and oozes. Those who offer themselves up to the demon lord are engulfed by it and become vaguely humanoid sentient oozes. The bodies of these former flesh-and-blood creatures form Juiblex’s extended physical body, while the demon lord slowly digests and savors their personalities over time.

Juiblex’s principal lair is known as the Slime Pits, a realm which Juiblex shares with Zuggtmoy. This layer of the abyss, which is also known as Shedaklah, is a bubbling morass of oozing, fetid sludge. Its landscape is covered in vast expanses of caustic and unintelligent slimes, and strange organic forms rise from the oceans of molds and oozes at Juiblex’s command.

Juiblex isn’t typically interested in the affairs of normal creatures or trappings of other demon lords, but does appreciate oozes being fed, which it considers extensions of itself.

Expanded Spell List[edit]

The Pact of Juiblex lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

Spell Level Spells
1st grease, tasha's caustic brew
2nd web, alter self
3rd meld into stone, slow
4th polymorph, vitriolic sphere
5th contagion, transmute rock

Oozing Stalker[edit]

At 1st level, your form is unstable, ever changing. You can move through a space as narrow as 1 inch wide without squeezing. In addition you no longer need food, dissolving and absorbing organic matter as you pass through it.

Finally, you take no extra damage from critical hits.

Corrosive Arcana[edit]

At 1st level, when you cast a spell that causes damage, you can choose to deal acid damage instead of its common type.

Pseudopods[edit]

At 6th level, you can cause your limbs to extend in the form of acidic tentacles. You can make melee attacks up to a range of 10 feet, and you can make unarmed strikes with your pseudopods using your bonus action. When using this bonus action, you use your Spell Attack Modifier for the attack roll, and add your Charisma modifier to the damage.

In addition, when a creature hits you with a melee attack, the creature must make a Dexterity saving throw against your spell save DC or it is grappled, taking acid damage equal to your Charisma modifier, plus the same damage at each turn it ends grappled by you.

Amorphous[edit]

At 10th level, you are resistant to acid damage, and have advantage on saving throws to avoid paralysis and the stunned condition.

In addition, whenever you take bludgeoning, piercing or slashing damage, you can spend one hit die to reduce the damage by the number rolled + your Charisma modifier.

Consume[edit]

At 14th level, you can use your action to try to grapple a creature. On a success, the creature is engulfed on your body and it is considered grappled for the duration. You don't need to have free hands to use this feature.

In addition, when you grapple a creature in that way, you can spend one hit die to absorb part of that creature. When you do so, you deal damage equal to the number rolled on your hit die + your Charisma modifier, and you regain the same amount of hit points.

If you kill a creature using this feature, you can assume its form, as if you have cast the alter self spell. Killing a beast allow you to use the natural weapons version of this spell, and a beast allow you to use the change appearance version, and your appearance becomes equal to the creature you just killed. This effects lasts for 1 hour and don't require concentration.

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