User:Proton/Sword Dancing Domain, Variant (5e Subclass)

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Sword Dancing Domain[edit]

2024 Cleric Subclass

Sword dancers are priestesses of Eilistraee, the Dark Maiden. They encourage drow to return to the surface and renounce their evil ways. Like followers of Sune, sword dancers consider art, song, and craft to be virtuous endeavors, and work toward better relations between drow and surface-dwelling races by providing aid and assisting hunters and travelers. Sword dancers usually live together in small groups so that they can practice their swordplay and singing.

Level 3: Sword Dancing Domain

At each indicated cleric level, you add the listed spells to your spells prepared.

Sword Dancing Domain Spells
Cleric Level Prepared Spells
3rd Darkvision, Longstrider, Magic Missile, Moonbeam
5th Beacon of Hope, Magic Weapon
7th Freedom of Movement, Locate Creature
9th Commune, Geas
Level 3: Sword Dancing

You gain proficiency with the Longsword.

A sword dancer fights by forming a bond with their weapon, which then resonates with heroic songs. Traditionally, followers of Eilistraee bond with Longswords, but any Greatsword, Rapier, Scimitar, or Shortsword with which you are proficient can be chosen. The bonding ritual requires that the weapon be worn or held at all times for at least 8 hours, which can be done during a Long Rest. You may only be bonded in this fashion to one weapon at a time.

Wielding your bonded weapon while you are not wearing armor and not wielding a shield grants you the following benefits:
Artful Swing. When you attack with your bonded weapon you can use your Charisma modifier, instead of Strength or Dexterity, for the Attack and Damage Rolls.
Unarmored Defense. Your base Armor Class equals 10 plus your Dexterity and Wisdom modifiers.
Wardancer. When you would make a Constitution saving throw to maintain Concentration on a spell, you may instead roll a Charisma (Performance) check against the same DC.

Level 3: Spellsong

As a Magic action, you expend a use of your Channel Divinity to weave a spell through the power of your voice alone, casting a Bard spell of 1st level without expending a spell slot. This spell requires no Somatic component, but gains a Verbal component if it does not already have one.

Level 6: Swift Retribution

If you take damage from a creature you can see within reach, and you haven't taken the Attack action since the beginning your most recent turn, you can use your Reaction to make a Melee weapon attack against that creature. Your attack occurs immediately after theirs.

Level 17: Maiden's Sword

You can enhance your bonded weapon with your magic. You add Elemental Weapon to your list of prepared spells, and it doesn't count against the number of spells you can prepare each day. When cast this way, that spell and the Magic Weapon spell can only target your bonded weapon, but they ignore the usual requirement that the weapon be nonmagical. If your bonded weapon already provides a bonus to Attack Rolls or Damage Rolls, use the higher value.

Additionally, you can cast Spiritual Weapon without consuming a spell slot. It has the appearance of your bonded weapon (or a Longsword if you have none).