Underdark (5e Subclass)
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The Underdark Rogues have mastered to ways of the Underdark and learned how best to survive. The Underdark is a harsh and cruel place for any creature, the Underdark Rogue has learned how to utilize their surroundings to their advantage.
Beginning 3rd level you are able to cast spells due to the magical radiation known as Faerzress. Your time in the Underdark has imbued you with a supply of arcane power which you can use to help you survive. In addition, you know Undercommon.
|—Spell Slots per Spell Level—|
Your spellcasting is the same as the Arcane Trickster rogue subclass except you may pick any 3 cantrips and pick from any school of magic.
At 3rd level you are able to shoot webs from your hands up to 30 feet as a bonus action, you can then pull yourself as an action to the location which the web stuck, you can also swing from the web. These webs can stick to any surfaces and uses the same statistics as silk rope. Your web's range increases by 30 feet at 5th level (60 feet), again at 11th level (90 feet), and at 17th level (120 feet). Additionally, you are always under the effects of the spider climb spell.
Starting at 9th level you are able to cast the animate dead spell as you learn to form protectors and servants to help defend yourself. You may do this a number of times equal to your intelligence modifier, you can also use multiple uses at once to cast the spell at a higher level.
Starting from 13th level, when you are in dim light or darkness, you can use your action to become invisible. You remain invisible until you make an attack, cast a spell, or enter bright light. What better way to travel the Underdark than travelling unseen.
At 17th level your connection to the Faerzress allows you to use its power to shift into the Ethereal Plane as a bonus action. If you are on a plane which doesn't have an Ethereal Plane, you use the power of the Faerzress to create your own version.