A template to make 5e Mounts and Vehicles.
Although most parameters can be forced by providing information, the parameters are split in an attempt to make understanding the template easier. Except in the case of the "transport" parameter, the following groups are:
- Mounts: Animals and Mounts.
- Vehicles: Drawn Vehicles, Vehicles, and Watercraft.
Some parameters included in the "Transport Parameters" are done so for the possibility of Magical/Sentient Vehicles and will be ignored by most Vehicles.
Transport Parameters
General
|
Parameter |
Description
|
ac |
The Armor Class.
|
actions |
The actions.
|
alignment |
The alignment (Vehicles almost never use this).
|
cargocap |
The cargo or carrying capacity (Mounts can use "yes" to automatically calculate this).
|
cost |
The cost (in gp or rarity).
|
creaturecap |
The creature capacity (Mounts almost never use this).
|
description |
The description.
|
features |
The features.
|
hp |
The hit points for Vehicles, or average hit points for Mounts (Mounts typically use hd instead).
|
languages |
The known languages (Vehicles almost never use this).
|
nocategory |
Suppresses category generation (for User pages; any text means "yes").
|
senses |
Additional senses beyond vision (if any) or manual passive Perception (for Mounts, use with the "passiveperception" parameter).
|
size |
The size (Small, Medium, Large, etc.).
|
speed |
The speed or travel pace.
|
transport |
The category (Animal, Mount, Drawn Vehicle, Vehicle or Watercraft).
|
weight |
The weight.
|
|
|
Transport Parameters
Ability Scores
|
Parameter |
Details
|
str |
Strength score.
|
dex |
Dexterity score.
|
con |
Constitution score.
|
int |
Intelligence score (Vehicles almost never use this).
|
wis |
Wisdom score (Vehicles almost never use this).
|
cha |
Charisma score (Vehicles almost never use this).
|
Immunities and Resistances
|
Parameter |
Details
|
ci |
Condition immunities.
|
di |
Damage immunities.
|
dr |
Damage resistances.
|
dv |
Damage vulnerabilities.
|
|
Vehicle Parameters
Parameter |
Description
|
armortype |
The largest contributing factor to a vehicle's armor (Frame, Hull, Plate, Shielding, etc. This can include the armortype material.)
|
attunement |
The attunement (for Magical Vehicles).
|
classification |
The vehicles classification (a specific group). It should try to broadly signal the domain (ground, water, air, space) and its use (commercial, military, private, etc.).
|
components |
The vehicle components.
|
dmgthres |
The damage threshold for the armortype.
|
space |
The dimensions of a vehicle "LENGTH ft. by WIDTH ft." (optionally "by HEIGHT ft."; this should align with the size.)
|
Mount Parameters
General
|
Parameter |
Description
|
ba |
The bonus actions (if any).
|
cr |
The Challenge Rating (a number).
|
hd |
The number of Hit Dice (most Mounts will use this alone; automatically calculates average hit points for SRD sizes)
|
hitdice |
A semi-manual hit point calculation ("Xd5", "Xd8", etc.; use with the "hp" parameter; automatically calculates the bonus hit points based on Challenge Rating and Constitution score).
|
hpdice |
A completely manual hit point calculation (for homebrew sizes; use with the "hp" parameter).
|
jump |
For jumping distances (use "yes" to automatically calculate this).
|
legendary |
The Legendary actions (if any).
|
proficiency |
The proficiency bonus (include the plus; overrides the standard bonus based on Challenge Rating).
|
race |
The race (if any).
|
reactions |
The reactions (if any).
|
type |
The type (Aberration, Humanoid, Ooze, Undead, etc.).
|
xp |
The experience points (overrides the autogenerated XP based on Challenge Rating).
|
Ability Scores
|
Parameter |
Description
|
strmod |
Strength score modifier (include plus or minus; overrides automatic calculation).
|
dexmod |
Dexterity score modifier (include plus or minus; overrides automatic calculation).
|
conmod |
Constitution score modifier (include plus or minus; overrides automatic calculation).
|
intmod |
Intelligence score modifier (include plus or minus; overrides automatic calculation).
|
wismod |
Wisdom score modifier (include plus or minus; overrides automatic calculation).
|
chamod |
Charisma score modifier (include plus or minus; overrides automatic calculation).
|
Saving Throws
|
saves |
The saving throws (a comprehensive list of bonuses; this overrides the proceeding saves).
|
strsave |
Strength saving throw proficiency (include the plus; use "yes" to automatically calculate this).
|
dexsave |
Dexterity saving throw proficiency (include the plus; use "yes" to automatically calculate this).
|
consave |
Constitution saving throw proficiency (include the plus; use "yes" to automatically calculate this).
|
intsave |
Intelligence saving throw proficiency (include the plus; use "yes" to automatically calculate this).
|
wissave |
Wisdom saving throw proficiency (include the plus; use "yes" to automatically calculate this).
|
chasave |
Charisma saving throw proficiency (include the plus; use "yes" to automatically calculate this).
|
Categories
|
Parameter |
Description
|
npc |
Adds the NPC category (any text means "yes").
|
misc |
Adds the Miscellaneous Creature category (any text means "yes").
|
arctic |
Adds the Arctic Monster category (any text means "yes").
|
coastal |
Adds the Coastal Monster category (any text means "yes").
|
desert |
Adds the Desert Monster category (any text means "yes").
|
forest |
Adds the Forest Monster category (any text means "yes").
|
grassland |
Adds the Grassland Monster category (any text means "yes").
|
hill |
Adds the Hill Monster category (any text means "yes").
|
mountain |
Adds the Mountain Monster category (any text means "yes").
|
swamp |
Adds the Swamp Monster category (any text means "yes").
|
underwater |
Adds the Underwater Monster category (any text means "yes").
|
urban |
Adds the Urban Monster category (any text means "yes").
|
|
|
Mount Parameters
Senses
|
Parameter |
Description
|
blindsight |
The blindsight (number of feet).
|
darkvision |
The darkvision (number of feet).
|
tremorsense |
The tremorsense (number of feet).
|
truesight |
The truesight (number of feet).
|
passiveperception |
Hides the automatically calculated passive perception (use "no").
|
Skills
|
Parameter |
Description
|
skills |
The skills (a comprehensive list of bonuses; this overrides the proceeding skills).
|
acrobatics |
The Acrobatics skill bonus (include the plus, use "yes" or "expertise" to automatically calculate this).
|
animalhandling |
The Animal Handling skill bonus (include the plus, use "yes" or "expertise" to automatically calculate this).
|
arcana |
The Arcana skill bonus (include the plus, use "yes" or "expertise" to automatically calculate this).
|
athletics |
The Athletics skill bonus (include the plus, use "yes" or "expertise" to automatically calculate this).
|
deception |
The Deception skill bonus (include the plus, use "yes" or "expertise" to automatically calculate this).
|
history |
The History skill bonus (include the plus, use "yes" or "expertise" to automatically calculate this).
|
intimidation |
The Intimidation skill bonus (include the plus, use "yes" or "expertise" to automatically calculate this).
|
investigation |
The Investigation skill bonus (include the plus, use "yes" or "expertise" to automatically calculate this).
|
insight |
The Insight skill bonus (include the plus, use "yes" or "expertise" to automatically calculate this).
|
medicine |
The Medicine skill bonus (include the plus, use "yes" or "expertise" to automatically calculate this).
|
nature |
The Nature skill bonus (include the plus, use "yes" or "expertise" to automatically calculate this).
|
perception |
The Perception skill bonus (include the plus, use "yes" or "expertise" to automatically calculate this).
|
performance |
The Performance skill bonus (include the plus, use "yes" or "expertise" to automatically calculate this).
|
persuasion |
The Persuasion skill bonus (include the plus, use "yes" or "expertise" to automatically calculate this).
|
religion |
The Religion skill bonus (include the plus, use "yes" or "expertise" to automatically calculate this).
|
sleightofhand |
The Sleight of Hand skill bonus (include the plus, use "yes" or "expertise" to automatically calculate this).
|
stealth |
The Stealth skill bonus (include the plus, use "yes" or "expertise" to automatically calculate this).
|
survival |
The Survival skill bonus (include the plus, use "yes" or "expertise" to automatically calculate this).
|
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