SRD:Symbol of Persuasion
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This material is published under the OGL 1.0a. |
Enchantment (Charm) [Mind-Affecting] | |
Level: | Clr 6, Sor/Wiz 6 |
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Components: | V, S, M |
Casting time: | 10 minutes |
Range: | 0 ft.; see text |
Effect: | One symbol |
Duration: | See text |
Saving Throw: | Will negates |
Spell Resistance: | Yes |
This spell functions like symbol of death, except that all creatures within the radius of a symbol of persuasion instead become charmed by the caster (as the charm monster spell) for 1 hour per caster level.
Unlike symbol of death, symbol of persuasion has no hit point limit; once triggered, a symbol of persuasion simply remains active for 10 minutes per caster level.
Note: Magic traps such as symbol of persuasion are hard to detect and disable. A rogue (only) can use the Search skill to find a symbol of persuasion and Disable Device to thwart it. The DC in each case is 25 + spell level, or 31 for symbol of persuasion.
Material Component: Mercury and phosphorus, plus powdered diamond and opal with a total value of at least 5,000 gp.
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