Drider, Variant (5e Race)

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Drider[edit]

Physical Description[edit]

Driders are a race of amethyst-purple skinned humanoids with five eyes in a symmetrical pattern on their otherwise human-shaped head, with one eye sitting perfectly vertical in the center of their forehead, two in the position of a regular human and another set of two positioned between their human eyes and center eye. Driders, unlike the common spider and more like humans, grow hair on their head which may be many colors but is typically a darker shade of purple. Driders have naturally sharper teeth, with most having two, if not more, fangs which protrude from the mouth.

Driders have eight-limbs much like the common spider, with three pairs of arms and two legs. Their limbs are generally quite thin as driders have a smaller frame and are a particularly nimble and dexterous people. Driders are naturally gifted crafters and are capable of utilizing each of their six hands with considerable skill.

History[edit]

Driders are one of many races of monstrous humanoids that were long trapped deep in the underground for much of history. After the barrier that kept the monsters trapped beneath the surface was broken, the driders emerged alongside the other monster races to make new lives for themselves on the surface.

Society[edit]

Driders are rather business driven. Most known driders run some sort of business be it selling food, tools, or services. Driders are extremely loyal to those they consider family such as other driders or even ordinary spiders. Driders can be easily convinced to do something if it would benefit their family, especially if there is a profit to be made doing so.

Drider Names[edit]

Driders, born from the Underdark, speak similar language to the drow. However, with many driders having broken away from those slavers, they have developed more arachnid-like names deriving from the mysterious language of spiders known to them and few others outside the court of the Spider Queen.

Male: Anansi, Unkomi, Nareau, Peter

Female: Ariadne, Neith, Muffet, Natasha

Drider Traits[edit]

Monstrous humanoid spider-like creatures.
Ability Score Increase. Your Dexterity score increases by 2 and Charisma score increases by 1.
Age. Driders reach maturity at the age of 18 and are capable of living for considerable numbers of years.
Alignment. On account of their loyalty to both family and profit, driders are typically lawful neutral.
Size. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Compound Eyes. You are proficient in the Perception skill.
Spider Climb. You have climb speed equal to your walking speed. You can move in any direction, and on most surfaces provided at least two of your hands are free.
Purple Magic. You can cast the web spell once with this trait, requiring no material components, and you regain the ability to cast it this way when you finish a long rest. Constitution is your spellcasting ability for this spell.
Spider Family. You can cast the speak with animals spell without expending a spell slot, as a ritual. However, when you cast this spell this way, you may only target spiders.
Six Arms. When doing things out of combat, such as using artisan's tools, it takes half the time.
Natural Crafter. You have proficiency with one artisan's tool of your choice.
Languages. You can speak, read, and write in Common and Undercommon.

Random Height and Weight[edit]

Base
Height
Height
Modifier*
Base
Weight
Weight
Modifier**
6′ 5'' +1d4 130 lb. × (1d6) lb.

*Height = base height + height modifier
**Weight = base weight + (height modifier × weight modifier)


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