Solar wrath (3.5e Spell)

From D&D Wiki

Jump to: navigation, search
Broom Icon.svg.png This page needs grammatical help. Reason: The grammar and capitalization need to be fixed in the description.


You can help D&D Wiki by improving the grammar on this page. When the grammar has been changed so that this template is no longer applicable please remove this template. If you do not understand the English language please leave comments on this page's talk page before making any edits.
Edit this Page | All pages needing grammatical help

Solar wrath
Evocation [Nature]
Level: 1
Casting time: 1 action
Range: 45


A Solar Wrath spell is a A bolt of magical element energy shoots forth from your fingertips at its target, dealing 1d10 points of Nature Damage.

A solar wrath is a bolt of nature that can deal 2d10 damage For every two levels of experience past 1st, you gain an additional bolt, which you fire at the same time. You have two at 3rd level, three at 5th level, four at 7th level, and the maximum of five bolts at 9th level or higher. If you shoot multiple bolts, you can have them strike a single creature or several creatures, not two of which can be more than 45 ft apart. You must designate targets before you roll for SR or roll damage. A solar wrath is a bolt of nature that can deal 2d10 damage a use of this spell can have 3 bolts at level 3, 7 bolts at level 5, 10 at level 9 and 15 at level 12. It is every effective against water and earth elements but weak against fire.


Back to Main Page3.5e HomebrewComplex Special Ability ComponentsSpellsDruid

Home of user-generated,
homebrew pages!


Advertisements: