SRD:Open Lock Skill
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|This material is published under the OGL 1.0a.|
Open Lock (Dex; Trained Only)
Attempting an Open Lock check without a set of thieves’ tools imposes a –2 circumstance penalty on the check, even if a simple tool is employed. If you use masterwork thieves’ tools, you gain a +2 circumstance bonus on the check.
The DC for opening a lock varies from 20 to 40, depending on the quality of the lock, as given on the table below.
|Very simple lock||20||Good lock||30|
|Average lock||25||Amazing lock||40|
You can open locks more quickly than normal.
|Open lock as . . .||DC Modifier|
Opening a lock is a full-round action.
If you have the Nimble Fingers feat, you get a +2 bonus on Open Lock checks.
You cannot pick locks untrained, but you might successfully force them open.