Reformed Elf (5e Subrace)

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Elf Subrace[edit]

They aren't wrong. We have indeed fallen along the wayside. Now, we are back.

The elves are beings which share roots from within the Feywild. Their long lifespans and infinite wisdom makes them different from dullards like dwarves and humans. However, they have long been separated from their roots for too long that they no longer see eye to eye with their fey brothers and sisters like the fairies, brownies and leprechauns. They worship their Seldarine without any regards for the powerful archfey and Seelie Court. Yes, they have in fact forgotten a vital part of their heritage.

The reformed elves are by no means disrespectful of Corellon and the typical elven deities. However, they have awakened their natural fey instinct and show respect also to the fey as well. In a way, they are like firbolgs, who are awakened in the sense that they attune to nature very well. As such their aura and bodies look much more natural, with some greenery growing out of their hair and along the ridges of their body. Their movements also become incredibly graceful due to the fey whimsy, and they gain incredible insight that comes naturally to fey.

Ability Score Increase. Your Dexterity or Wisdom score increases by 1. As usual, you cannot raise any ability score over 20 with this feature.
Fey Link. You have advantage in Charisma checks to interact with creatures of the fey typing and Intelligence (History) checks to recall information about fey creatures or the Feywilds.
Fey Magic. As a manifestation of the Feywild, you have a limited magical potential within you. You can cast faerie fire once as a 1st-level spell. You regain the ability to cast this spell with this trait after you finish a long rest. At 3rd level, you can cast spike growth once as a 2nd-level spell. You regain the ability to cast this spell with this trait after you finish a long rest. At 5th level, you can cast speak with plants once as a 3rd-level spell. You regain the ability to cast this spell with this trait after you finish a long rest. Wisdom is your spellcasting ability for these spells.


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