Glacidai (Ta'Ril Supplement)
From D&D Wiki
(Redirected from Glacidai (Ta'Ril))
Glacidai[edit]
You wouldn't think the embodiment of water in flesh could be all that scary... you change your mind real fast when you see how quickly they can get past your guard
Basic Info[edit]
The Elemental races are an inherent contradiction. Existing as an example of both order and chaos, a primordial being bound into mortal form. The Glacidai represent the powers of water given flesh.
Creation Info[edit]
Racial Traits[edit]
- Average Height: 5'4"-6'0"
- Average Weight: 100-200lbs
- Ability Scores: +2 Dexterity, +2 Charisma
- Size: Medium.
- Speed: 6 squares.
- Vision: Normal.
- Languages: Common, choice of one other.
- Skill Bonuses: +2 Diplomacy , +2 Bluff
- Cold Resistance: 5 + one-half your level.
- Watery Being: You can breath water.
- Shifting Body: +2 to saving throws vs. Ongoing damage.
Racial Powers[edit]
Swift Current Glacidai Racial Power "The Glacidai appears to flow across the ground, avoiding enemies and obstacles." Encounter Power Move Action Personal Effect: You Shift up to 5 squares. You may move through occupied squares or difficult terrain without penalty. You do not provoke attacks of opportunity
Back to Main Page → 3.5e Homebrew → Campaign Settings → Ta'Ril → Races