Giant Crab, Variant (5e Creature)

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Giant Crab, Variant[edit]

Medium beast, unaligned


Armor Class 16 (natural armor)
Hit Points 22 (3d8 + 9)
Speed 30 ft., climb 30 ft., swim 30 ft.


STR DEX CON INT WIS CHA
15 (+2) 16 (+3) 16 (+3) 2 (-4) 10 (+0) 4 (-3)

Skills Stealth +5
Proficiency Bonus +2
Senses blindsight 30 ft., passive Perception 10
Languages
Challenge 1/4 (50 XP)


Amphibious. The crab can breathe air and water.

Powerful Build. The crab counts as one size larger when determining its carrying capacity and the weight it can push, drag, or lift.

ACTIONS

Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage, and the target is grappled (escape DC 12). The crab has two claws, each of which can grapple only one target.


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