Eyes of the Vulture (3.5e Spell)

From D&D Wiki
(Redirected from Eyes of the Vulture)
Jump to navigation Jump to search
This page contains Open Setting Licensed-content. This means that setting elements such as characters and placenames are freely re-usable in other published works that are released under the same License. It may be distributed alongside material released under the Open Game License, the GNU FDL License, any of the Creative Commons suite of licenses or under a proprietary license. Under the terms of the Open Game License, all Open Setting Content constitutes "Product Identity".
Eyes of the Vulture
Transmutation
Level: Godclaine 4, Greenclaine 3
Components: None
Casting time: 1 round
Range: Self or Touch
Effect: One person
Duration: 1 hour + 1 hour/level
Saving Throw: None
Spell Resistance: No


This spell grants the spellcaster or the individual she touches the ability to see with incredible accuracy and specificity. She gains a +30 on Spot checks and is capable of reading normal-sized print from up to a mile away. It does not improve the range of any ranged weapon because it does not affect the mechanics of its aim.

Note: The Darkfeather calls this spell Eyes pf the Buzzard.

Back to Main Page3.5e HomebrewComplex Special Ability ComponentsSpells