SRD:Entangled
(Redirected from Entangled (SRD Term))
Jump to navigation
Jump to search
This material is published under the OGL 1.0a. |
Entangled
The character is ensnared. Being entangled impedes movement, but does not entirely prevent it unless the bonds are anchored to an immobile object or tethered by an opposing force. An entangled creature moves at half speed, cannot run or charge, and takes a –2 penalty on all attack rolls and a –4 penalty to Dexterity. An entangled character who attempts to cast a spell must make a Concentration check (DC 15 + the spell’s level) or lose the spell.
Back to Main Page → 3.5e Open Game Content → System Reference Document → Combat