Aalar's Chosen Grimlock (5e Creature)

From D&D Wiki

Jump to: navigation, search

Aalar's Chosen Grimlock[edit]

Medium humanoid (grimlock), neutral evil


Armor Class 11
Hit Points 11 (2d8 + 2)
Speed 30 ft.


STR DEX CON INT WIS CHA
16 (+3) 12 (+1) 12 (+1) 9 (-1) 8 (-1) 6 (-2)

Skills Acrobatics +3, Athletics +5, Perception +3, Stealth +3
Proficiency Bonus +2
Damage Resistances necrotic
Condition Immunities blinded, stunned, unconscious
Senses blindsight 30 ft. or 10 ft. while deafened (blind beyond this radius), passive Perception 13
Languages Celestial, Undercommon
Challenge 3 (700 XP)


Blind Senses. The grimlock can't use its blindsight while deafened and unable to smell.

Keen Hearing and Smell. The grimlock has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pounce. If the grimlock moves at least 20 feet straight toward a creature and then hits it with a spiked bone club attack on the same turn, that target must succeed on a DC 15 Strength saving throw or be knocked prone. If the target is prone, the grimlock can make one bite against it as a bonus action.

Stone Camouflage. The grimlock has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

ACTIONS

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) piercing damage.

Spiked Bone Club. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage plus 2 (1d4) piercing damage.


A grimlock with the Aalar's Chosen template applied to it. Aalar chooses to elevate some grimlocks who worship him instead of the mind flayers.

0.00
(0 votes)

Back to Main Page5e HomebrewCreatures

Home of user-generated,
homebrew pages!


Advertisements: