User:Proton/Revised 0e

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Revision as of 05:36, 30 December 2017 by 24.22.209.146 (talk)
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d6 forever

Sample defense DCs:

  • 4: Death ray, poison, magic wand
  • 5: Paralysis, turn to stone, dragon breath, rods, staves, spells

Defense progression (maximum of 3 for players):

  • Fighters start with 0 defense, increasing by 1 at 3rd, 6th, and 9th level.
  • Wizards start with 0 defense, increasing by 1 at 4th, 8th, and 12th level, and have a +1 bonus against spells (this can't bring defense above 3)
  • Dwarves and halflings have a +1 bonus to defense
  • While wearing light armor, your minimum physical defense is 1
  • While wearing heavy armor, your minimum physical defense is 2
  • While wearing a shield, your minimum physical defense is 1, and your minimum defense against area-of-effect attacks is +2

Offense progression (maximum of 4 for players, 3 for monsters)

  • Fighters start with 1 offense, increasing by 1 at 2nd, 4th, and 6th level
  • Clerics start with 0 offense, increasing by 1 at 3rd, 6th, 9th, and 12th level
  • Wizards start with 0 offense, increasing by 1 at 4th, 8th, 12th, and 16th level
  • Monsters start with 0 offense, increasing by 1 at 3, 6, and 9 hit dice
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