Ahriman's Undying Land (3.5e Spell)

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This material is published under the OGL 1.0a.


Ahriman's Undying Land
Necromancy [Evil]
Level: Clr 9, Sor/Wiz 9
Components: V, S, M
Casting time: 24 hours
Range: Touch
Area: 10-ft. radius per level, emanating from the touched point
Duration: 1 day per level of caster
Saving Throw: See text
Spell Resistance: See text


Ahriman's undying land makes a particular site, building, or structure a profane area that creates undead. This has two effects. First, all turning and rebuking checks made to turn undead in an 'Ahriman's undying land take a -2 penalty.

Second it causes any creature that dies in the area of affect to be instantaneously affected by animate dead. This effect functions throughout the entire site and effects all creatures who die in the area of affect. Unlike the normal animate dead spell, these undead are always zombies, do not follow your spoken commands and only attack the nearest living creature in the area of affect. They remain animated until they are destroyed. (A destroyed zombie can’t be animated again.) You cannot cause a creature of greater Hit Dice than your caster level to animate as a zombie (desecrate has no affect on this limit.)

Zombies: A zombie can be created only from a mostly intact corpse. The corpse must be that of a creature with a true anatomy. An area can receive only one Ahriman's undying land spell at a time.

Material Component: Herbs, oils, and incense worth at least 4,000 gp.



Back to Main Page3.5e HomebrewComplex Special Ability ComponentsSpellsCleric
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Stop hand.png This is Ahriman's Undying Land (copyright 2003 Steve Russell). It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains Ahriman's Undying Land material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
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