3e SRD:Protection Domain

From D&D Wiki

Revision as of 10:53, 21 November 2017 by GamerAim (talk | contribs) (Protection Domain)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
This material is published under the OGL 1.0a.

Protection Domain[edit]

Granted Power: The character can generate a protective ward, a spell-like ability to grant someone the character touches a resistance bonus equal to the character’s level on the recipient’s next saving throw. Activating this power is a standard action. The protective ward is an abjuration effect with a duration of 1 hour that is usable once per day.

Protection Domain Spells

  1. Sanctuary: Opponents can’t attack the caster, and the caster can't attack.
  2. Shield Other: The caster takes half of subject’s damage.
  3. Protection from Elements: Absorb 12 damage/level from one kind of energy.
  4. Spell Immunity: Subject is immune to one spell/four levels.
  5. Spell Resistance: Subject gains +12 +1/level SR.
  6. Antimagic Field: Negates magic within 10 ft.
  7. Repulsion: Creatures can’t approach the caster.
  8. Mind Blank: Subject is immune to mental/emotional magic and scrying.
  9. Prismatic Sphere: As prismatic wall, but surrounds on all sides.



Back to Main Page3e Open Game ContentSystem Reference DocumentSpellsCleric Domains

Open Game Content (Padlock.pngplace problems on the discussion page).
Stop hand.png This is part of the (3.5e) Revised System Reference Document. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains SRD material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
Home of user-generated,
homebrew pages!


Advertisements: