3e SRD:Thrall

From D&D Wiki

Revision as of 01:50, 18 September 2017 by SgtLionBot (talk | contribs) (Bot: Automated import of articles)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
This material is published under the OGL 1.0a.
Thrall
Telepathy (Cha) [Compulsion,Mind-Affecting]
Level: Psion 9
Display: Me
Range: Medium (100 ft. + 10 ft./level)
Target: One humanoid of Medium-size or smaller
Duration: Instantaneous
Saving Throw: Will negates
Power Points: 17, XP cost

The manifester permanently controls the actions of any humanoid of Medium-size or smaller. The manifester establishes a telepathic link with the subject's mind. If the manifester and the subject share a common language, the manifester can generally force the subject to perform as he or she desires, within the limits of the subject's abilities. If no common language is shared, the manifester can only communicate basic commands. The manifester knows what the subject is experiencing but does not receive direct sensory input from him or her.

Subjects resist this control, and those forced to take actions against their natures receive a new saving throw with a penalty of -10. If the subject succeeds at the save, the action is not taken, but the subject remains under the manifester's control. Once a subject of thrall makes a successful saving throw to resist a specific order, it makes all future saving throws to resist taking that specific action without a penalty. Obviously self-destructive orders may be carried out if the above save is failed. Once control is established, the range at which it can be exercised is unlimited, as long as the manifester and subject are on the same plane. The manifester need not see the subject to control it.

Protection from evil or a similar spell or power can prevent the manifester from exercising control or using the telepathic link while the subject is so warded, but it does not prevent the establishment of domination or negate it.

The only way to dissolve thralldom is through the successful manifestation of another thrall power, manifested with the intention of freeing the thrall, or the successful use of the spell disjunction.

XP Cost: 5,000 XP.



Back to Main Page3e Open Game ContentSystem Reference DocumentPowers

Padlock.png This page is protected from editing because it is an integral part of D&D Wiki. Please discuss possible problems on the talk page.

Open Game Content (Padlock.pngplace problems on the discussion page).
Stop hand.png This is part of the 3e System Reference Document. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains SRD material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.

{{ #if Compulsion|}}

Home of user-generated,
homebrew pages!


Advertisements: