3e SRD:Metaconcert

From D&D Wiki

Revision as of 01:35, 18 September 2017 by SgtLionBot (talk | contribs) (Bot: Automated import of articles)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
This material is published under the OGL 1.0a.
Metaconcert
Telepathy (Cha) [Mind-Affecting]
Level: Psion 5
Display: Vi (see text)
Range: 10 feet
Target: You and up to fifteen other psions who also know metaconcert
Duration: 1 round/level (D)
Saving Throw: None
Power Points: 9

The manifester links his or her psychic might with other psions, creating an entity more powerful than the sum of its parts. All participants (up to sixteen total, including the manifester) must be willing; thus, saving throws and power resistance do not apply. Once linked, all the participant's power points flow into a collective pool, the total of which is 20% more than the sum of the participants' pools. When the power is manifested, one individual is chosen as the lead mind by mutual consent of the other participants. Until the power ends, this conductor directs the efforts of the group. Visually, misty strands of glowing power link the brows of all the participants in a complex and shifting pattern.

All the powers of each participant are known to the mental entity constructed by metaconcert. This entity can't take any more actions than a normal individual, but it manifests all its powers more effectively. Each individual psion making up the entity provides a cumulative +1 bonus to DCs set when manifesting a power (including using a psionic attack mode) and a cumulative +1 bonus when making saving throws against powers (including Will saves against psionic attack modes). If the psionic entity takes temporary ability damage from a psionic attack, the total is divided up among all the members as they see fit.

Once linked, the participants must remain within a 20-foot-diameter area, and as a group may only move at a speed of 10 feet. Participants can willingly drop out before the overall metaconcert ends, but they come away with 0 power points. Participants who accidentally move beyond the range of the power or who are forcibly removed also end up with 0 power points.

When metaconcert ends normally or is dismissed, remaining power points in the pool are evenly divided among all the participants (round down). A manifester does not leave a metaconcert with more power points than he or she joined in with.



Back to Main Page3e Open Game ContentSystem Reference DocumentPowers

Padlock.png This page is protected from editing because it is an integral part of D&D Wiki. Please discuss possible problems on the talk page.

Open Game Content (Padlock.pngplace problems on the discussion page).
Stop hand.png This is part of the 3e System Reference Document. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains SRD material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.

{{ #if Mind-Affecting|}}

Home of user-generated,
homebrew pages!


Advertisements: