3e SRD:Cure Critical Wounds

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This material is published under the OGL 1.0a.
Cure Critical Wounds
Conjuration (Healing)
Level: Brd 4, Clr 4, Drd 5, Healing 4
Components: V, S
Casting time: 1 action
Range: Touch
Target: Creature touched
Duration: Instantaneous
Saving Throw: Will half (harmless) (see text)
Spell Resistance: Yes (harmless

When laying the character's hand upon a living creature, the character channels positive energy that cures 4d8 points of damage +1 point per caster level (up to +20).

Since undead are powered by negative energy, this spell deals damage to them instead of curing their wounds. An undead creature can attempt a Will save to take half damage.



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