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3e SRD:Spell Storing

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This material is published under the OGL 1.0a.

Spell Storing[edit]

A spell-storing weapon allows a spellcaster to store a single targeted spell of up to 3rd level in the weapon. (The spell must have a casting time of 1 action.) Any time the weapon strikes a creature and the creature takes damage from it, the weapon can immediately cast the spell on that creature as a free action if the wielder desires. Once the spell has been cast, the weapon is empty of spells, and a spellcaster can cast any other targeted spell of up to 3rd level into it. The weapon magically imparts to the wielder the name of the spell currently stored within it. A randomly rolled spell-storing weapon has a 50% chance to have a spell stored in it already.

Caster Level: 8; Prerequisites: Craft Magic Arms and Armor, creator must be a caster of at least 12th level; Market Price: +1 bonus.



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