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3e SRD:Bag of Tricks

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This material is published under the OGL 1.0a.

Bag of Tricks[edit]

This small sack appears normal and empty. However, anyone reaching into the bag feels a small, fuzzy ball. If the ball is removed and tossed up to 20 feet away, it turns into an animal. The animal serves the character who drew it from the bag for 10 minutes (or until slain or ordered back into the bag), at which point it disappears. There are three drab colors of bags, each producing a different set of animals. Use the following tables to determine what animals can be drawn out of each.

--- Gray -- 	--- 	- Rust -- -- 	--- 	- Tan - ------
d%	Animal		d%	Animal		d%	Animal
01-30	Bat		01-30	Wolverine	01-30	Brown bear
31-60	Rat		31-60	Wolf		31-60	Lion
61-75	Cat		61-85	Boar		61-80	Warhorse
76-90	Weasel		86-100	Black bear	81-90	Tiger
91-100	Badger		91-100	Rhinoceros

Animals produced are always random, and only one may exist at a time. Up to ten animals can be drawn from the bag each week.

Caster Level: 3rd (gray), 5th (rust), or 9th (tan); Prerequisites: Craft Wondrous Item, summon natures ally II (gray), summon natures ally III (rust), or summon natures ally V (tan); Market Price: 900 gp (gray), 3,000 gp (rust), 6,300 gp (tan)



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