Kaltamorn Regional History (Teon Supplement)
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Kaltamorn History
Age 0 (Prehistoric Age)
??? - 0Y
- The Kaltamorn region is mysteriously formed and annexed to the realm of Teon.
- The deities of Ino appear in the Kaltamorn region.
- The first race is discovered by the original three deities of Ino.
- The first race survives off the land as nomadic hunter-gatherers.
- The deities of Ino are still in the process of finalizing their means of perceiving mortal existence.
Age 1 (Stone Age)
0Y - 8000Y
- Ether begins to alter and change the first race, causing it to split and evolve into parallel branches.
- The first race begins to evolve into the second race.
- More intelligent
- More adaptive
- Higher reproductive probability
- Fewer birth defects
- Permanent settlements are formed.
- The first race begins to evolve into the second race.
- The first race begins to die off slowly as the second race begins to populate at an accelerated rate.
- The races split up and form tribes.
- Small-scale wars for land and resources break out.
- The deities of Ino begin to meld together into a mono-deity (Xia).
- The fey emerge from the ether and enter the Kaltamorn region.
Age 2 (Bronze Age)
8000Y - 8500Y
- Xia then splits into the deities of Kren.
- The second race is magically altered to rapidly evolve into numerous races and sub-races.
- The first race is now extinct.
- The secular tribes become more sophisticated civilizations after hundreds of years of competition.
- The civilizations are of homogenous races.
- Each race is host to sub-civilizations.
- Larger scale wars are waged.
Age 3 (Iron-Age)
8500Y - 10200Y
- Technology begins to develop faster.
- The deities of Kren meld into Ilon once again for a brief moment.
- Ether ceases to exist and the fey vanish from reality.
Age 4 (Magic Age)
10200Y - 10745Y
- The absence of ether causes for great disruptions in the fabric of reality that attracts the attention of all races.
- Each race then begins scrambling to research and understand what ether was, in case it ever returns.
- Ilon splits into the deities of Lora.
- The deities of Lora come into being and actualize themselves in response to mortal existence.
- Good deities begin to band together, finding common ground.
- Neutral deities begin to assume roles in running the natural world.
- Evil deities almost immediately go to war with each other.
- Magic reappears shortly after the deities of Lora manifest themselves.
- Each race discovers how to harnass and cast magic.
- Monsters begin to appear in remote and deserted locations, harassing and terrorizing mortals.
- The Uanite races come into being.
Age 5 (The Age of Monsters)
10745Y - 11113Y
- The good aligned deities form the Divine Alliance (DA).
- All lawful good, neutral good, and even chaotic good deities band together to form the alliance in the interest of helping the prime material plane and its inhabitants.
- The evil aligned deities band together to form the Dark Conclave (DC).
- They seize control over monsters and begin to breed and mutate them into more powerful versions.
- They manifest the undead as servants.
- They inject sentience into dark ether and spawn demons and devils.
- Demons and devils are used to diversify the means of begetting evil in mortals.
- The Dark Conclave builds up its forces in preparation for war.
- The Divine Alliance attempts to warn and rally the moral races.
- The mortal races largely ignore the Divine Alliance.
Age 6 (The Age of War)
11113Y - 11265Y
- The War of Mortality begins.
- The Dark Conclave invades Kaltamorn through the kingdom of Æra from deep under Mt. Malor.
- Æra is overrun and reduced to ruins, it's people slain, assimilated, or scattered.
- The Dark Conclave becomes very pleased with itself in light of this victory.
- Internal disputes about who should be credited with the victory and who should lead the assault on the rest of the region start.
- The Divine Alliance tries once again to unite the mortal races.
- The mortal races listen this time and form the Kaltamorn Federation (KF).
- The Kaltamorn Federation combined with the Divine Alliance (DA) then join forces to war against the Dark Conclave.
- The arguments from within the Dark Conclave worsen as blame is passed around as to why the mortals are now unified.
- The DC begins to decline.
- The KF and the DA quickly defeat the DC, forcing their armies to retreat while the DC's leaders argue and fight one another.
- Leaderless, the monsters retreat into the deep places of the world or decay back into dark ether.
- The DA admonishes the mortals to maintain the KF in exchange for closer assistance.
- The mortal races agree to the DA's terms.
Age 7 (The Age of Reparation)
11265Y - 11927Y
- Resources are pooled between the races in preparation for reconstruction.
- The KF resolves to delegate the formation of aspects of society to different races after they volunteer for the job.
- Gnomes design the economy.
- Dwarves design the industry.
- Humans design the government.
- Elves design the education system.
- Halflings design the agricultural system.
- The fey help to make peace with the other races and try to recruit them into the KF.
- A grand convention of racial leaders is called to divide up the Kaltamorn region into provinces.
- Dwarves resist the issue initially.
- Their cities lie within mountains that can straddle provincial borders.
- Dwarves resist the issue initially.
- Provinces are then drawn with the provision that any settlement on the border may officially choose which province it lies in.
- Governmental buildings are erected in each major city.
- Guilds are formed to represent laborers.
- The noble houses are formed.
- Explorers are contracted by the government to map out the Kaltamorn region.
- The unified calendar is formed.
Age 8 (The Age of Federation)
11927Y - Present
- Present Year: 12100Y
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