5e SRD:Hit Points
From D&D Wiki
Revision as of 22:36, 22 May 2017 by SirSprinkles (talk | contribs) (Protected "5e SRD:Hit Points": SRD page ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)))
This material is published under the OGL 1.0a. |
Hit Points
Hit points represent a combination of physical and mental durability, the will to live, and luck. Creatures with more hit points are more difficult to kill. Those with fewer hit points are more fragile.
A creature's current hit points (usually just called hit points) can be any number from the creature's hit point maximum down to 0. This number changes frequently as a creature takes damage or receives healing.
Whenever a creature takes damage, that damage is subtracted from its hit points. The loss of hit points has no effect on a creature's capabilities until the creature drops to 0 hit points.
Back to Main Page → 5e System Reference Document → Combat