Koteshki Kolju (3.5e Creature)

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Koteshki Kolju

Koteshki Koljus by Size
Size Hit Dice (hp) Ability Scores Base Attack Attack Special Attack Saving Throws Grapple Frightful Presence DC
Str Dex Con Int Wis Cha Fort Ref Will
Tiny 1d8 (4 hp) 3 15 10 23 12 7 13 Bite 1d4+1, 2 Claws 1d4+2 Tail Whip 1d4+1, Tail Wrap 2 4 1 16 2
Small 2d8+2 (10 hp) 6 17 10 23 13 8 18 Bite 1d4+1, 2 Claws 1d4+2 Tail Whip 1d4+1, Tail Wrap 3 4 1 22 5
Medium 16d8+32 (94 hp) 10 17 11 23 14 8 23 Bite 1d6+2, 2 Claws 1d6+4 Tail Whip 1d6+1, Tail Wrap 4 4 1 28 10
Large 32d8+64 (192 hp) 12 18 12 23 15 9 23 Bite 2d6+3, 2 Claws 2d6+6 Tail Whip 1d8+1, Tail Wrap 5 4 2 34 20
Huge 64d8+128 (308 hp) 16 18 13 23 15 9 23 Bite 2d6+6. 2 Claws 2d6+12 Tail Whip 1d10+1, Tail Wrap 8 5 2 40 30
Gargantuan 128d8+256 (496 hp) 22 18 15 23 16 9 33 Bite 2d8+10, 2 Claws 2d8+20 Tail Whip 1d12+1, Tail Wrap 12 8 5 58 40
Colossal 256d8+512 (652 hp) 25 18 17 23 17 10 38 Bite 4d8+15, 2 Claws 4d8+30 Tail Whip 1d20+1, Tail Wrap 20 12 10 65 50
Koteshki Kolju Abilities by Size
Size Speed Initiative AC Touch Flat-Footed Special Qualities Feats Skills
Tiny 50 ft. 2 17 (+2 size, +3 Dex, +2 natural) 14 14 Keen senses, Blindsense, Tremorsense,Ssense, Immunity to cold, Dual Souls, Multilives, Multiattack Agile, Track, Weapon Finesse Balance +10, Climb +6, Escape Artist 9, Hide +14, Jump +10, Listen +3, Move Silently +8, Spot +3, Handle Animals +3, Intimidate +5, Knowledge (Languages) +5, Knowledge (nature) +3, Knowledge (geography) +5,Sense Motive +1, Survival +5
Small 60 ft. 2 21 (+1 size, +3 Dex, +7 natural) 16 17 Keen senses, Blindsense, Tremorsense,Ssense, Immunity to cold, Dual Souls, Multilives, Multiattack Agile, Track, Weapon Finesse Balance +15, Climb +6, Escape Artist +9, Hide +17, Jump +11, Listen +5, Move Silently +11, Spot +5, Handle Animals +5, Hide +10, Intimidate +15, Knowledge (Languages) +11, Knowledge (nature) +15, Knowledge (geography) +15, Sense Motive + 5, Survival +17
Medium 60 ft. 2 25 (0 size, +3 Dex, +12 natural) 18 24 Keen senses, Blindsense, Tremorsense,Ssense, Immunity to cold, Dual Souls, Multilives, Multiattack Agile, Track, Weapon Finesse Balance +20, Climb +6, Escape Artist +10, Hide +19, Jump +23, Listen +15, Move Silently +14, Spot +7, Handle Animals +7, Intimidate +20, Knowledge (Languages) +17, Knowledge (nature) +20, Knowledge (geography) +20, Sense Motive +9, Survival +20
Large 60 ft. 3 29 (-1 size, +3 Dex, +17 natural) 20 27 Keen senses, Blindsense, Tremorsense,Ssense, Immunity to cold, Dual Souls, Multilives, Multiattack Agile, Track, Weapon Finesse Balance +25, Climb +20, Escape Artist +17, Hide +20/ +30*, Jump +27, Listen +20, Move Silently +14, Spot +10 , Handle Animals +13, Intimidate +25, Knowledge (Languages) +23, Knowledge (nature) +30, Knowledge (geography) +25,Sense Motive +12, Survival +30
Huge 70 ft. 3 32 (-2 size, +2 Dex, +22 natural) 22 34 Keen senses, Blindsense, Tremorsense,Ssense, Immunity to cold, Dual Souls, Multilives, Multiattack Agile, Track, Weapon Finesse Balance +30, Climb +23, Escape Artist +17 , Hide +20/ +30*, Jump +39, Listen +25, Move Silently +19, Spot +13, Handle Animals +19, Intimidate +30, Knowledge (Languages) +36, Knowledge (nature) +35, Knowledge (geography) +35, Sense Motive +16, Survival +38
Gargatuan 70 ft. 3 40 (-4 size, +2 Dex, +32 natural) 23 47 Keen senses, Blindsense, Tremorsense,Ssense, Immunity to cold, Dual Souls, Multilives, Multiattack Agile, Track, Weapon Finesse Balance +35, Climb +28, Escape Artist +17, Hide +18/ +40*, Jump +38, Listen +40, Move Silently +19, Spot +16, Handle Animals +28, Intimidate +45, Knowledge (Languages) +49, Knowledge (nature) +50, Knowledge (geography) +40, Sense Motive +20, Survival +46
Colossal 80 ft. 3 41 (-8 size +2 Dex, +37 natural) 24 54 Keen senses, Blindsense, Tremorsense,Ssense, Immunity to cold, Dual Souls, Multilives, Multiattack Agile, Track, Weapon Finesse Balance +40, Climb +36, Escape Artist +20, Hide +16/ +40*, Jump +38 , Listen +50, Move Silently +19, Spot +20, Handle Animals +41, Intimidate +55, Knowledge (Languages) +62, Knowledge (nature) +55, Knowledge (geography) +55,Sense Motive +24, Survival +54

Hide Skill*: The Hide skill is higher when the creature is in a snowy climate.

Koteshki Kolju Encounter by Size
Size Environment Organization CR Treasure Alignment Advancement
Tiny Temperate plains  Domesticated, Solitary, or in collonies (2 +) 1 -- any neutral; always neutral evil (when undead) --
Small Temperate plains  Domesticated, Solitary, or in collonies (2 +) 3 -- any neutral; always neutral evil (when undead) --
Medium Temperate plains  Domesticated, Solitary, or in collonies (2 +) 5 Gems any neutral; always neutral evil (when undead) 3 HD
Large Cold Mountains/Cold Forests Domesticated, Solitary, or in collonies (2 +) 8 Gems any neutral; always neutral evil (when undead) 5-7 HD
Huge Cold Mountains/Cold Forests Domesticated, Solitary, or in collonies (2 +) 10 Gems any neutral; always neutral evil (when undead) 9-15 HD
Gargatuan Cold Mountains/Cold Forests Domesticated, Solitary, or in collonies (2 +) 15 Gems any neutral; always neutral evil (when undead) 17-31 HD
Colossal Cold Mountains/Cold Forests Domesticated, Solitary, or in collonies (2 +) 18 Gems any neutral; always neutral evil (when undead) 33-60 HD

Gemstone Treasure Tables

Base Value of 10 gp
d# Gem
1-3 Moss Agate
4-6 Hematite
7-9 Malachite
10-12 Obsidian
13-15 Rhodochrosite
16-20 Fresh Water Pearl
Medium to Colossal
Base Value of 50 gp
d# Gem
1 Bloodstone
2-3 Carnelian
4 Chalcedony
5-6 Cjrysoprase
7 Citrine
8-9 Jasper
10 Moonstone
11-12 Onyx
13 Rock Crystal
14-15 Sard
16 Star Quartz
17-18 Zircon
19 Smoky Quartz
20 Rose Quartz
Medium to Colossal
Base Value of 100 gp
d# Gem
1 Amber
2-3 Amethyst
4 Chrysoberyl
5-6 Coral
7 Red Garnet
8-9 Brown-gree Garnet
10 Jade
11-12 Jet
13 White Pearl
14 Golden Pearl
15 Pink Pearl
16 Silver Pearl
17 Red Spinel
18 Red-brown Spinel
19 Deep Green Spinel
20 Tournaline
Medium to Colossal
Base Value of 500 gp
d# Gem
1-5 Aexondrite
6-10 Violent Garnet
11-15 Black Pearl
16-20 Golden Yellow Topaz
Large to Colossal
Base Value of 1,000 gp
d# Gem
1-2 Emerald
3-4 White Opal
5-6 Black Opal
7-8 Fire Opal
9-14 Fiery Yellow Corundum
15-16 Rich Purple Corundum
17-18 Black Star Sapphire
19-20 Star Ruby
Gargantuan to Colossal
Base Value of 5,000 gp
d# Gem
1-2 Clearest Bright Green Emerald
3-4 White Diamond
5-6 Canary Diamond
7-8 Pink Diamond
9-10 Brown Diamond
11-16 Jacinth
17-18 Blue Diamond
19-20 Blue Sapphire
Colossal Only

Koteshki Kolju Aging

Koteshki Kolu
Ability Scores
Young Adult Mature Old Ancient
2 months 8 months 800 years 1,000 years
Koteshki Kolju Skeleton
Ability Scores
Young Adult Mature Old Ancient
1 day 10 months 5,000 years 1,000,000+ years
Koteshki
Ability Scores
Young Adult Mature Old Ancient
8 months 1 year 100 years 150 years


Biology

An adult Koteshki Kolju ranges in size from 9.5 inches to 90 feet. They all have snow white fur and foggy blue eyes. Their fur is that of a short-haired feline; its tail, however, is large and fluffy just like a fox's tail. On the cat's back, there is what appears to be a scar or a tattoo of a cat skull. This skull is often closed. Upon opening, it looks like a black void. Its tail can expand to great lengths to wrap around any size prey. These creatures are born blind; while being unable to see from the eyeballs, their eyes, taste, and touch have adapted to be able to sense anything (creatures and terrain). They, however, can't see water that well so they have never learned to swim. They are also born with two souls. Once the Koteshki Kolju dies, the soul of the skull on its back takes over the full skeleton of the cat. After taking control, it crawls out of the skin and becomes an undead Koteshki Kolju Skeleton. The creature can either be killed or brought back to life; if it's brought back, it looks like a normal cat (still blind); it loses the skull on it's back but still has te ability to expand its tail.

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Language

They only speak feline, however, they have the ability to understand any language they hear.

Environment

Depending on their size - the land they inhabit changes. When tiny, small, or medium they live in cities around people. From Large to Colossal; they are found in a snow forest or on a snowy mountain.

Society

Just like normal cats, the Koteshki Kolju find being solitary more comfortable. However, there are cases in which they are found in large groups called colonies.

Relationships

Koteshki Kolju's can form a relationship with any species. They are more commonly social with felines (domesticated or wild), wolves, coyotes, foxes, wolverines, honey badges, and any humanoid races.

Alignment

Sometimes these creatures are believed to be unaligned, however, they just do whatever pleases them. So while alive, they are any neutral. When they become an undead skeleton - the alignment is always neutral evil. When brought back to life, their alignment goes back to any neutral.

Combat

When solitary, they prefer to sneak up and pounce on their prey. Sometimes they will also use their tail to trip the prey or wrap around it. If in a colony, they tend to hoard a herd (elk/deer/buffalo), gaze (raccoons), a team (boars), and even mischief (rats) into an opening. This easily supplies the whole colony for five days to a week.

Companions

Just like a normal stray cat, the Koteshki Kolju can become domesticated (given that it's fed meat). Once taken on as a companion (or familiar), they obtain +2 Strength, -1 Dexterity, +5 Intelligence, +3 Wisdom. A large+ size Koteshki Kolju can be trained as a mount.



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