Mountain Sheep (3.5e Creature)

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Mountain Sheep Mountain Sheep, Gargantuan Mountain Sheep, Colossal
Size/Type: Huge Magical Beast Gargantuan Magical Beast Colossal Magical Beast
Hit Dice: 9d12+90 (148 hp) 19d12+228 (351 hp) 28d12+392 (574 hp)
Initiative: +2 +2 +2
Speed: 40 ft. (8 squares) 40 ft. (8 squares) 40 ft. (8 squares)
Armor Class: 31 (+2 Dex, +24 natural, -2 size), touch 10, flat-footed 32 36 (+2 Dex, +28 natural, -4 size), touch 8, flat-footed 34 37 (+2 Dex, +33 natural, -8 size), touch 4, flat-footed 35
Base Attack/Grapple: +6/+42 +14/+58 +21/+71
Attack: Gore +32 melee (1d8+42) Gore +42 melee (2d6+48) Gore +49 melee (3d6+54)
Full Attack: 2 Gore +32 melee (1d8+42) 2 Gore +42 melee (2d6+48) 2 Gore +49 melee (3d6+54)
Space/Reach: 15 ft./10 ft. 20 ft./15 ft. 30 ft./20 ft.
Special Attacks: Breath Weapon 60ft. line of fire, or 30ft. cone of cold Breath Weapon 60ft. line of fire, or 30ft. cone of cold Breath Weapon 60ft. line of fire, or 30ft. cone of cold
Special Qualities: Ferocity, low-light vision, Darkvision 60 ft., scent, DR 5/magic, SR 19, Cold Resistance 10, Fire Resistance 10, Underbelly, Breath Weapon (DC 24) Ferocity, low-light vision, Darkvision 60 ft., scent, DR 10/magic, SR 29, Cold Resistance 10, Fire Resistance 10, Underbelly, Breath Weapon (DC 31) Ferocity, low-light vision, Darkvision 60 ft., scent, DR 15/magic, SR 35, Cold Resistance 10, Fire Resistance 10, Underbelly, Breath Weapon (DC 38)
Saves: Fort +16, Ref +8, Will +9 Fort +23, Ref +13, Will +14 Fort +30, Ref +18, Will +19
Abilities: Str 67, Dex 14, Con 31, Int 6, Wis 13, Cha 12 Str 75, Dex 14, Con 35, Int 6, Wis 13, Cha 14 Str 83, Dex 14, Con 39, Int 6, Wis 13, Cha 16
Skills: Listen +13, Sense Motive +7, Spot +13 Listen +23, Sense Motive +12, Spot +23 Listen +32, Sense Motive +16, Spot +32
Feats: Alertness, Endurance, Iron Will (same) (same)
Environment: Temperate Mountains Temperate Mountains Temperate Mountains
Organization: pair (1 huge plus 1 gargantuan) pack (2-3 plus 1-2 huge) Solitary, pair
Challenge Rating: 19 24 28
Treasure: Standard Standard Standard
Alignment: Always Neutral evil Always Neutral evil Always Neutral evil
Advancement: 10-18(Huge) 19-27(Gargantuan) 28-36(Colossal)
Level Adjustment:
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Combat

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Ferocity(Ex): A mountain sheep is such a tenacious combatant that it continues to fight without penalty even while disabled or dying.

Breath Weapon (Su): A mountain sheep has two types of breath weapon, a line of fire and a cone of cold. Creatures within a cone of cold must succeed on a Fortitude save or be slowed. A mountain sheep's breath weapon deals 1d10/4 HD.

Underbelly (Ex: If the mountain sheep is tickled on it's underbelly (touch attack), it must succeed a DC 50 fortitude save or instantly fall asleep for 2d8 rounds.


Template:3.5e Creatures CR 19 Breadcrumb
Template:3.5e Creatures CR 24 Breadcrumb
Template:3.5e Creatures CR 28 Breadcrumb,

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