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Strangle Hold (3.5e Feat)

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Strangle Hold [General, Fighter]

You are so skilled at grappling you can attempt to strangle your opponent.
Prerequisite: Base Attack Bonus +8, Greater Grapple
Benefit: Each grapple check you win after you pin your opponent, you can choose to attempt a stranglehold. Your opponent must make a Fortitude save (DC 10 + your grapple bonus), as long as you and the person you are grappling both remain immobile (granting opponents a +4 bonus to attack you). If your opponent fails this save for two consecutive checks, they are knocked unconscious for 2d6 rounds. Creatures with fast healing or regeneration recover after 1d3 rounds.

You can only attempt a stranglehold on humanoids of your size or smaller that are not immune to critical hits.

This can be taken as a Fighter Bonus Feat.

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