Third Eye (Sand) (3.5e Spell)

From D&D Wiki

Revision as of 06:26, 2 April 2014 by Korminor (talk | contribs)
Jump to: navigation, search
Third Eye (Sand)
Technique
Level: Sandbender 3
Casting time: 1 round
Range: Long (400 feet + 40 feet per technician level)
Duration: Instantaneous
Saving Throw: None

Technique Points Required: 5

You create a small, colorless eye out of a very small portion of sand. This sand need not be attuned sand. The eye has 1 hit point and a touch AC of 15. The sandbender can see through this eye while at the same time through the sandbender's own eyes and any other Third Eyes that may have been made. It has the same type of vision as the sandbender creating it, whether it be regular, low-light vision or darkvision. It may move with perfect flight at a max speed of 10' per round with a move action. The eye lasts as long as the sandbender wishes within the range of the technique.

You may create additional eyes to share vision with by spending 1 additional technique point then the last eye created in the same usage of this technique. All eyes under your control may be moved with a single move action.

Material Component: 1 cubic inch of sand


Back to Main Page3.5e HomebrewComplex Special Ability ComponentsTechniquesSandbender

Home of user-generated,
homebrew pages!


Advertisements: