Zygok (3.5e Creature)
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<Zygok> | |
---|---|
Size/Type: | Small Humanoid |
Hit Dice: | 4d8 (16 hp) |
Initiative: | +5 |
Speed: | 20 ft. (6 squares) fly 60 feet (clumsy) |
Armor Class: | 12, touch 11, flat-footed 11 |
Base Attack/Grapple: | +1/+0 |
Attack: | crossbow +2 ranged (1d6) |
Full Attack: | crossbow +2 ranged (1d6) |
Space/Reach: | 5ft./5ft. |
Special Attacks: | -- |
Special Qualities: | -- |
Saves: | Fort +0, Ref +1, Will -3 |
Abilities: | Str 11, Dex 12, Con 11, Int 7, Wis 5, Cha 4 |
Skills: | climb+5 listen+5 |
Feats: | Improved initiative |
Environment: | Underground |
Organization: | Swarm (7-15) Hive (150-200) |
Challenge Rating: | 1 |
Treasure: | None |
Alignment: | Usually chaotic |
Advancement: | By character class |
Level Adjustment: | +1 |
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=This creature rises from the ground, it's wings beating furiously. It's exoskeleton shines with moisture, water dripping off it's back as it flies towards you, crossbow at the ready.
Combat
Zygoks usually ambush their prey, attacking anything that comes near their nest, or hunting further in the caverns.