Big McLargeHuge (3.5e Creature)

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Big McLargeHuge
Size/Type: Gargantuan Giant
Hit Dice: 30d8+690 (825 hp)
Initiative: +2
Speed: 50 ft. (10 squares)
Armor Class: 45 (-4 size, +2 Dex, +27 natural, +10 +5 breastplate), touch 8, flat-footed 53
Base Attack/Grapple: +22/+59
Attack: +3 Adamantine battleaxe +42 melee (4d6+28/19-20/×3)
Full Attack: +3 Adamantine battleaxe +42/+37/+32/+27 melee (4d6+28/19-20/×3) and +3 Adamantine battleaxe +42/+37/+32 melee (4d6+15/19-20/×3)
Space/Reach: 20 ft./20 ft.
Special Attacks: Double Cleave, Phobia, Rage
Special Qualities: Damage reduction 20/phobia, regeneration 20/phobia
Saves: Fort +40, Ref +14, Will +11
Abilities: Str 61, Dex 19, Con 57, Int 8, Wis 13, Cha 6
Skills: Climb +30, Jump +35, Listen +11, Spot +11
Feats: Alertness, Cleave, Great Cleave, Greater Two-Weapon Fighting, Greater Weapon Focus (battleaxe), Improved Critical (battleaxe), Improved Two-Weapon Fighting, Power Attack, Two-Weapon Fighting, Weapon Focus (battleaxe)
Environment: Marshes, swamps
Organization: Solitary
Challenge Rating: 21
Treasure: Two +3 adamantine battleaxes
Alignment: Always neutral good
Advancement: 31-60 HD (Gargantuan), 61-90 HD (Colossal)
Level Adjustment:
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More information...

This hulking brute has giant muscles all over its frame, and its eyes glisten with a primordial, but slight intelligence. Ugly as though he may be, Big McLargeHuge is generally a gentle being, and a silent protector of all manner of swampland creatures. He wields two giant axes against creatures that provoke him into combat, and can fly into a wild rage when injured.

Big McLargeHuge is a name given to these creatures by jest, and refers to them as a species, as they have never divulged the name of their race. Their language is equally jestingly called 'BigMcLargeHugeian', and consists mostly of consonant grunting. A Big McLargeHuge stands about 45 ft tall, and weighs in at around 50,000 pounds. Many Big McLargeHuges wear some sort of armor created by their craftsmen.

Combat

A Big McLargeHuge wields double battleaxes in combat.

Double Cleave (Ex): Once per round, a Big McLargeHuge can make a double cleave, which is an attack with both his primary and off hands. A double cleave is the combination of an attack made with his primary hand and an attack made with his off hand and counts as such towards his maximum attacks per round for each hand. When performing a double cleave, a Big McLargeHuge deals 8d6+37 damage and the critical threat range for his weapons double (to 17-20).

Phobia (Ex): It is in the nature of a Big McLargeHuge to have a powerful phobia. This phobia manifests as an absurd fear of one particular type of creature. Examples for instance are rodents (rats, squirrels, etc.), snakes, spiders, felines (cats, lions), canines (dogs, wolves), or even different subtypes of humanoids or other creature types. When confronted with a creature of the type that the Big McLargeHuge fears, he automatically takes a -20 penalty to attack rolls and Armor Class against the creature. It also must make a Will save or be frightened. The save is Charisma based in regards to the creature encountered in question. Also, the Big McLargeHuge's damage reduction and regeneration is overcome only by attacks made by creatures that are the subject of the Big McLargeHuge's phobia.

Rage (Ex): A Big McLargeHuge can rage as a 30th level barbarian, gaining a +8 bonus to his Strength and Constitution scores as well as a +8 morale bonus to Will saves, and a -2 penalty to Armor Class. A Big McLargeHuge does not become fatigued at the end of his rage.



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