SRD:Plant Defiance
From D&D Wiki
Revision as of 01:33, 31 August 2013 by Marasmusine (talk | contribs)
This material is published under the OGL 1.0a. |
Plant Defiance [General]
Prerequisite
Ability to cast detect animals or plants.
Benefit
You can turn (but not destroy) plant creatures as a good cleric turns undead. When determining the result of a turning attempt, treat all destruction results as normal turning. Treat immobile plant creatures as creatures unable to flee. This ability is usable a total number of times per day equal to 3 + your Charisma modifier. You use your highest caster level to determine the level at which you turn plants.
Back to Main Page → 3.5e Open Game Content → System Reference Document→ Feats