Wind Run (4e Power)
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Wind Run
Elemental Swordsman Utility 16
Having slain an enemy, you charge the next, dodging any blows thrown at you.
Daily
Arcane, Martial
Immediate Reaction
Personal
Trigger:
You reduce an enemy to 0 hit points.
Effect:
You can charge any enemy that you will end up adjacent to at the end of your charge, you do not take opportunity attacks during this charge.
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