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3.5e Movement Feats

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Back to Main Page3.5e HomebrewCharacter OptionsFeats

Movement Feats are a special category of Feats introduced in Unearthed Arcana, see Spelltouched Feats for details.

Movement Feats
Feat Prerequisite Summary
Advanced Aerial Combat Str 15, Dex 15 You have become so effective in combat that you have learned to control a greater area in the battlefield.
Advanced Aerobatics You are truly at home in the air. You understand the properties of wind resistance and aerodynamics nearly perfectly
Aerial Combat Str 15, Dex 15 You are trained to fight while in flight.
Aerobatics You are at home in the air. You understand the properties of wind resistance and aerodynamics and how to optimize your situation in the air.
Combat Rotation Dodge, Mobility, Base attack bonus +3, Medium size or smaller You know to relieve warriors from melee combat by taking their place in the ranks.
Dive-Bomb Str 15+, Dex 15+, Aerial Combat You are trained to attack at speed from above.
Fast Mover Dex 15, Run You can move faster than normal
Fast-on-feet Athletic, DashComplete Warrior You have developed faster-than-average speed.
Follow Up Base attack bonus +6 You can push through enemy lines to create a breach.
Giant Step Natural reach of 10 ft or longer Your long legs allow you to take longer steps.
Greater Aerial Combat Str 15, Dex 15, Fly speed 30ft (good), Aerial Combat, Advanced Aerial Combat You have learned to use air and gravity to your own benefit.
Greater Dive-Bomb Str 15+, Dex 15+, Fly speed 30ft (good)+, Aerial Combat, Greater Aerial Combat, Dive-Bomb, Improved Dive-Bomb You are trained to attack at speed from above, without your enemy having time to react.
Greater Overrun You can overrun multiple targets.
Improved Combat Rotation Dodge, Mobility, Base attack bonus +3, Medium size or smaller You know how to relieve warriors from melee combat by taking their place in the ranks.
Improved Dive-Bomb Str 15+, Dex 15+, Aerial Combat, Dive-Bomb You have done Dive-Bombs some many times that you can now use them without losing sight of your enemy.
Kick-Up Dex 13 You have learned how to get up from being prone very quickly.
Momentum Rush 20+ Dex, 18+ Con, Run, BAB 7+ Use amazing speed to crush a foe
Natural Climber Climb 25 ranks You have achieved a skill at mountaineering that you could challenge a chamois.
Natural Swimmer Swim 10 ranks. You have achieved such skill at swimming that you could challenge a dolphin.
Speed Star Dex 15, Run Be as swift as a shooting star
Spirited Dive Fly speed, Flyby Attack The creature can perform a terrifying dive-bomb attack.