SRD:Dire Bear
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This material is published under the OGL 1.0a. |
DIRE BEAR
Size/Type: | Large Animal |
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Hit Dice: | 12d8+51 (105 hp) |
Initiative: | +1 |
Speed: | 40 ft. (8 squares) |
Armor Class: | 17 (–1 size, +1 Dex, +7 natural), touch 10, flat-footed 16 |
Base Attack/Grapple: | +9/+23 |
Attack: | Claw +19 melee (2d4+10) |
Full Attack: | 2 claws +19 melee (2d4+10) and bite +13 melee (2d8+5) |
Space/Reach: | 10 ft./5 ft. |
Special Attacks: | Improved grab |
Special Qualities: | Low-light vision, scent |
Saves: | Fort +12, Ref +9, Will +9 |
Abilities: | Str 31, Dex 13, Con 19, Int 2, Wis 12, Cha 10 |
Skills: | Listen +10, Spot +10, Swim +13 |
Feats: | Alertness, Endurance, Run, Toughness, Weapon Focus (claw) |
Environment: | Cold forests |
Organization: | Solitary or pair |
Challenge Rating: | 7 |
Treasure: | None |
Alignment: | Always neutral |
Advancement: | 13–16 HD (Large); 17–36 HD (Huge) |
Level Adjustment: | — |
The omnivorous dire bear usually does not bother creatures that try to avoid it, but will aggressively defend a kill or other source of food. It will not hesitate to rip apart anything that might contain something edible.
A typical dire bear is 12 feet long and weighs as much as 8,000 pounds.
COMBAT
A dire bear attacks by tearing at opponents with its claws.
Improved Grab (Ex): To use this ability, a dire bear must hit with a claw attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity.
SEE WIKIPEDIA ENTRY: Cave Bear
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