Celestial Eagle (3.5e Creature)
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Revision as of 22:06, 2 July 2011 by 67.169.0.190 (talk)
Celestial Eagle | |
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Size/Type: | Small Magical Beast (Extraplanar) |
Hit Dice: | 1d8+1 (5 hp) |
Initiative: | +2 |
Speed: | 10 ft. (2 squares), fly 80 ft. (average) |
Armor Class: | 14 (+1 size, +2 Dex, +1 natural), touch 13, flat-footed 12 |
Base Attack/Grapple: | +0/–4 |
Attack: | Talons +3 melee (1d4) |
Full Attack: | 2 talons +3 melee (1d4) and bite –2 melee (1d4) |
Space/Reach: | 5 ft./5 ft. |
Special Attacks: | — |
Special Qualities: | Low-light vision, Darkvision 60ft, Resistance to acid, cold, and electricity 5, Spell Resistance 6 |
Saves: | Fort +3, Ref +4, Will +2 |
Abilities: | Str 10, Dex 15, Con 12, Int 3, Wis 14, Cha 6 |
Skills: | Listen |
Feats: | Alertness, Weapon FinesseB |
Environment: | Temperate mountains in any good-aligned plane |
Organization: | Solitary or pair |
Challenge Rating: | 1/2 |
Treasure: | None |
Alignment: | Always good (any) |
Advancement: | 2–3 HD (Medium) |
Level Adjustment: | — |
These birds of prey inhabit nearly every terrain and climate, though they all prefer high, secluded nesting spots.
A typical eagle is about 3 feet long and has a wingspan of about 7 feet. The statistics presented here can describe any similar-sized, diurnal bird of prey.
Combat
Smite Evil (Su): Once per day a celestial creature can make a normal melee attack to deal extra damage equal to its HD (maximum of +20) against an evil foe.
Eagles dive at prey, raking with their powerful talons.
Skills: Eagles have a +8 racial bonus on Spot checks.
SEE WIKIPEDIA ENTRY: Eagle