Soul Nova (3.5e Spell)

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Soul Nova
Necromancy
Level: Sor/Wiz 9
Components: V, S, M
Casting time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Target: One creature
Duration: Instantaneous
Saving Throw: Fortitude negates
Spell Resistance: Yes


As you finish the spell you feel a rush of necromantic energy go into the target creature.

This spell causes the target’s body to turn on itself from the inside out as it transmutes into pure energy. This spell deals 1d6 points of damage per each point of the target’s Constitution score. (For example, a creature with a Constitution score of 18 suffers 18d6 points of damage.)

Material Component: A flawless white opal worth 900 gp.



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