Talk:Practice Makes Perfect (3.5e Feat)
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Revision as of 14:53, 13 July 2009 by Aarnott (talk | contribs) (Talk:Practice Makes Perfect (DnD Feat) moved to Talk:Practice Makes Perfect (3.5e Feat): Updating title from DnD to 3.5e (bot-assisted).)
Confusion
I don't get it. Taking 10 means average result and shall be when more than average success doesn't matter much. Not so useful then, except if you start use it even when more than average does matter. Still, no problem here, I understand the usefulness.
+3 on taking 20 is another matter. Since 20 is already perfect (critical success), what would be the point in making better? Thanks for pointing me any foresight/error.
David Latapie (✒ | @) 16:30, 20 March 2007 (MDT)
- I see your point, it is weird. However, this feat is from the NBoF so it might be a good option to bring this problem up to the people over at the NBoF. I would not feel right changing it on D&D Wiki without their approval. --Green Dragon 23:02, 20 March 2007 (MDT)
- And you would be right, it is better not changing it. Since then, I checked the rules: when talking about skills, 20 is not a critical success, it is just a 20. Plus, a lot of hard skill uses require DC 25, 30… up to 80 for defeating illusions by Spot alone!.
So, problem solved.
David Latapie (✒ | @) 23:05, 20 March 2007 (MDT)
- And you would be right, it is better not changing it. Since then, I checked the rules: when talking about skills, 20 is not a critical success, it is just a 20. Plus, a lot of hard skill uses require DC 25, 30… up to 80 for defeating illusions by Spot alone!.
- Yup, problem solved :). --Green Dragon 23:09, 20 March 2007 (MDT)
Removing the feat type from the title
This feat should be renamed to Practice Makes Perfect (DnD Feat) as part of the general move to simplify feat titles. --Mkill 10:49, 18 June 2007 (MDT)