Arcane Tactician (5e Subclass)
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Arcane Tactician
Wizard Arcane Tradition
Arcane Tacticians are wizards who manipulate their own skill and their foes' ineptitude to make themselves stronger.
- Evocation Savant
From 2nd level onwards, the amount of time and gold it takes for you to copy an Evocation spell into your spellbook is halved.
- Severe Magic
Starting at 2nd level, when a target rolls a 1 on a saving throw against a damaging spell you cast, you roll double the damage dice.
- Arcane Sniper
Starting at 6th level, when you land a critical hit on an enemy with a spell you roll triple damage dice.
- Precise Cantrips
Starting at 10th level, you can use a bonus action when you cast a cantrip to give yourself advantage on the attack roll. You can do this a number of times equal to 1+your Int modifier. You regain expended uses when you finish a long rest, and 1 expended use when you finish a short rest.
- Masterful Magic
Starting at 14th level, Add 1 to the DC of your spells.
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