The Burning One (5e Subclass)

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The Burning One

warlock Subclass

Cthugha, The Burning One is a Great Old One which brings destruction and leaves nothing but flames. Although is sealed in an unknown prison, it is still powerful enough to form pacts and thus influence the material plane. A great and ancient mass of heat possessing intelligence and power of its own, Cthugha is formless but generally appears as a colossal ball of flame covered in sunspots and surrounded by spinning columns of fire. Although making a pact with someone who only brings pain and suffering is perhaps not the easiest way to magical potency, you have chosen to do so. How well can you handle the power it has granted?

Expanded Spell List

The Burning One lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

Level Spells
1st level burning hands, bane
2nd blindness/deafness, Aganazzar's scorcher
3rd fireball, spirit guardians
4th fire shield, wall of fire
5th immolation, arcane hand
Fire Affinity

Starting at 1st level, you channel the power of the Burning One and let it run into your body. You gain resistance to fire damage. Additionally, when you make a successful attack against a creature, you can cause them to take fire damage equal to your warlock level, rounded up. You may use this feature a number of times equal to your Charisma modifier, and regain all uses after completing a long rest.

Playing with Fire

Also at 1st level, the Burning One intervenes to burn those who would stand in your way. Activating this feature requires a bonus action and lasts 1 minute. While active, whenever you a creature targets you with a spell attack, it must succeed on a Wisdom saving throw versus your spell save DC; otherwise, it takes 1d6 fire damage and has disadvantage on the attack roll as its mind is enveloped in otherworldly flame. At the end of the minute, you gain a level of exhaustion.

The Ones Who Serve the Flame

Starting at 6th level, your long service has started to gain more the attention of the Burning One; it is willing to bless you with the company of one of its servants. As an action, you can summon a friendly flame creature of Cthugha in an unoccupied space within 30 feet, gaining one level of exhaustion when you do so. When summoned, it gains temporary hits points equal to your warlock level; additionally, while within 60 feet of you, all flame creatures of Cthugha have a bonus to their attack rolls equal to your Charisma modifier (minimum 1). You can have 1 flame creature summoned using this feature, and it disappears after you complete a long rest or if you dismiss it using an action. If it dies while summoned, you gain a level of exhaustion.

The Living Flame

Beginning at 10th level, the blessing of The Burning One has running in your vein for long enough to turn you into a walking, burning disaster. You gain immunity to fire damage. When a creature makes a successful attack roll against you with an attack that deals fire damage, your next attack roll has advantage if you make it before the end of your next turn. Once you use this feature, you can't use it again until you finish a short or long rest.

The Burning Star

Starting at 14th level, you are now a true avatar of the Burning One in the material plane. You regain hit points equal to your Charisma modifier whenever a weapon or spell would deal fire damage to you. Additionally, when you cast a spell which deals fire damage, you gain advantage on the spell attack roll and add your Charisma modifier to the damage.

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