Dry Bones (3.5e Creature)

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Revision as of 23:05, 22 December 2020 by YellowAngel (talk | contribs) (Properly formatted damage reduction)
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Dry Bones
Size/Type: Small Humanoid (Reptilian)
Hit Dice: 2D12+1D8+1D10 (42 hp)
Initiative: +4
Speed: 20 ft (Four Squares)
Armor Class: 14, touch 11, flat-footed 14
Base Attack/Grapple: +4/+1
Attack: Boomerang D20+2 (1D6+2)
Full Attack: 14
Space/Reach: 1 Square/5 Feet
Special Attacks: None
Special Qualities: Damage reduction 5/bludgeoning
Saves: Fort +5, Ref +4, Will +0
Abilities: Str 12, Dex 10, Con 10, Int 10, Wis 10, Cha 10
Skills: None
Feats: None
Environment: Deserts and sparse plains.
Organization: Usually travels alone.
Challenge Rating: 4
Treasure: Bones, Koopa Shell, Koopa Skull.
Alignment: Chaotic Neutral
Advancement: None at the moment (Feel free to fill in)
Level Adjustment: None at the moment (Feel free to fill in)
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More information...

You see a dusty skeleton of a turtle, ivory white and the size of a halfling with pale, glowing yellow eyes.

Vicious koopa skeleton that wields a vicious bone boomerang

Combat

Throws his boomerang like a projectile in a wide returning arc. Likes to surprise people.

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