Ettin, Greater (5e Creature)
From D&D Wiki
Ettin, Greater
Large giant, chaotic evil Armor Class 15 (piecemeal armor)
Saving Throws Con +5 Brute. A melee weapon deals one extra die of its damage when the ettin hits with it (included in the attack). Two Heads. The ettin has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious. Wakeful. When one of the ettin's heads is asleep, its other head is awake. ACTIONSMultiattack. The ettin makes two melee attacks. Greataxe. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 27 (3d12 + 6) slashing damage.
|
The greater ettin is a rare deviation from the typical ettin. Some think that this ettin has some hill giant lineage. |
Back to Main Page → 5e Homebrew → Creatures