5e SRD:Guard
From D&D Wiki
Revision as of 23:06, 24 September 2020 by SirSprinkles (talk | contribs)
This material is published under the OGL 1.0a. |
Guard
Medium humanoid (any race), any alignment Armor Class 16 (chain shirt, shield)
Skills Perception +2 ACTIONSSpear. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.
|
Guards include members of a city watch, sentries in a citadel or fortified town, and the bodyguards of merchants and nobles. |
Back to Main Page → 5e System Reference Document → Creatures → NPCs