Lance Fighter (5e Creature)

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Lance Fighter

Medium humanoid (any race), any alignment


Armor Class 16 (chain mail)
Hit Points 52 (8d8 + 16)
Speed 30 ft.


STR DEX CON INT WIS CHA
16 (+3) 12 (+1) 14 (+2) 11 (+0) 13 (+1) 11 (+0)

Saving Throws Con +4, Wis +3
Skills Perception +3
Senses passive Perception 13
Languages any one language (usually Common)
Challenge 3 (700 XP)


Brave. The lance fighter has advantage on saving throws against being frightened.

Pike Master. If a creature enters the lance fighter's reach, it provokes an opportunity attack.

ACTIONS

Multiattack. The lance fighter makes two melee attacks.

Pike. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 8 (1d10 + 3) piercing damage.

Javelin. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

REACTIONS

Parry. The lance fighter adds 2 to its AC against one melee attack that would hit it. To do so, the lance fighter must see the attacker and be wielding a melee weapon.

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Lance fighters are usually found among the elite of soldiers. Veterans of combat, lance fighters have mastered the use of polearms, and fight with the courage that rookie soldiers lack.


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