5e SRD:Zombie
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Zombie
Medium undead, neutral evil Armor Class 8
Saving Throws Wis +0 Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead. ACTIONSSlam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.
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See 5e SRD:Zombies. |
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