Great Weapon Master (5e Subclass)
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HIT IT VERY HARD!
Bonus Proficiencies
When you choose this archetype at 3rd level, you gain proficiency in Athletics.
Great Weapon Fighter
At 3rd level, you can wield a weapon with the heavy or two handed property in one hand, and you treat heavy weapons as normal weapons for the purposes of using shields.
Cleave in Two
At 7th level, while you're wielding a weapon with the heavy property and a shield, you can make an attack roll with the weapon and the shield when an enemy's movement provokes an Opportunity Attack. The shield does 1d4+ your strength of blundgeoning damage
Additional Fighting Style
At 10th level, you can choose a second option from the Fighting Style class feature.
Heavy Hitter
A 15th level, once per turn when you hit a creature with a weapon that has the heavy property, that creature must make a Strength saving throw or be knocked prone.
- Saving Throw DC = 8 + your Strength modifier + your proficiency bonus.
Destroyer
At 18th level, you attain the pinnacle of strength in battle. When you hit a creature with a melee weapon that has the heavy property, you add twice your Strength modifier to your attack modifier.
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