Nagualdls, Avian (3.5e Race)

From D&D Wiki
Revision as of 19:11, 11 April 2020 by PJammaz (talk | contribs) (unattributed)
Jump to navigation Jump to search
Missing.png One or more images on this page are unattributed. Please include on this page the name of the artist or copyright holder, in addition to a link to the artist's website if available and appropriate.

"Google" isn't a source; it shows web search results. "Pinterest" isn't a source; it's an aggregate of images copied or linked to from other websites.

If you own this image, or it is covered by public domain, consider uploading the image to D&D Wiki. If the source of the image cannot be located or the copyright holder wishes for the image to not be on this page, then remove the image. For more information on copyright law, see D&D Wiki:Copyrights.

Edit this Page | All pages with an unattributed image


Illustration of a nagualdl in cold weather clothing with an eagle on his arm.
An avian nagualdl man with an eagle friend.

Avian Nagualdls

Avian nagualdls have patterned skin which can be speckled, barred, or have subtle patches of color. Their skin colors and patterns have a variety of subtle colors, from pale pink to black to muted blues, yellows, or anything else. Their hair, however, can be much more vibrant, and of any color, from the dark or pale to the very bright rainbow. They average a little larger than lightfoot halflings. They wear colorful clothing made of furs and light materials, with feathers and claws as accents.

Names

Nagualdls have a given forename and a surname which they choose for their self sometime after they come of age. Sometimes a surname is gifted by nagualdl leaders to someone who has performed an enormous achievement.

Example Surnames: Wind Of Destiny, Sunrise Chaser, Loves The Moon, Sings To Stars, Raptor, Sees In Dark, Flies Highest, Silent Claw-Catching

Example Male Names: Ganbataar, Azad, Makhmud, Nurislam, Yeruslan, Ömarbatar, Sukhrab, Temir, Nergui

Example Female Names: Bat-Era, Gulnara, Enkhjargal, Tsetseg, Inzhu, Khubri, Arangerel, Balota, Sezim

Racial Traits

  • +2 Dexterity, -2 Constitution.
  • Humanoid (Nagualdl).
  • Small: As a Small creature, an avian nagualdl gains a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks, but she uses smaller weapons than humans use, and her lifting and carrying limits are three-quarters of those of a Medium character.
  • Avian nagualdl base land speed is 20 feet.
  • Shapeshifting (Su): Avian nagualdls are natural shapeshifters and can take the form of different birds.
  • Wild Empathy (Ex): Nagualdl get the Wild Empathy ability as a racial trait.
  • Low-Light Vision: A nagualdl can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color and detail under these conditions.
  • Automatic Languages: Common, Nagualdan. Bonus Languages: Elven, Goblin, Orc, Gnoll, Draconic, Giant, Sylvan.
  • Favored Class: Rogue. A multiclass nagualdl's rogue class does not count when determining whether she takes an experience point penalty for multiclassing.
  • Level Adjustment: +0

Nagualdl Shapeshifting

Shapeshifting (Su): Nagualdls enjoy a special connection with nature and, particularly, the wildlife in it. Avian nagualdls are born with the ability to shapeshift into any non-magical bird.

In order to shapeshift, a nagualdl has to have a close bond with an animal. It doesn't have to be an animal companion (as per the ranger or druid), but she has to have spent 3 days in the animal's company and its attitude toward her must be friendly. There is no limit to the number of animal friends a nagualdl can bond with.

When she has bonded with an animal, the nagualdl can at will shapeshift into that animal's species. Shapeshifting is a standard action. Any armor worn and weapons held and magically disappear, and reappear upon returning to her nagualdl form. She cannot speak languages while in her animal form. She can shapeshift back into her nagualdl form at will, or will be forced to shift back into her nagualdl form after 12 hours, or if knocked unconscious, or if she falls asleep.

When in an animal form, a nagualdl gains the animal's Strength, Constitution, and Dexterity scores, but she retains her nagualdl form's Intelligence, Wisdom, and Charisma scores. She gains all of the animal's natural attacks, special qualities, and special abilities such as scent. Her animal form's Hit Dice cannot exceed her character levels. If her hit points in her animal form drop below her nagualdl form's hit points, when she returns to her nagualdl form she is at 0 hit points.

An avian cannot shapeshift into a mammal or aquatic animal. If one of the nagualdl's bonded animal friends dies, or she is unable to see, hear, or interact with it, after 10 days she will no longer be able to shapeshift into that species via that friend's influence. If the animal is resurrected or returned to her presence, she will immediately regain the ability to shapeshift via that friend.

Wild Empathy (Ex): A nagualdl can improve the attitude of an animal. This ability functions just like a Diplomacy check made to improve the attitude of a person. The nagualdl rolls 1d20 and adds her class levels and her Charisma modifier to determine the wild empathy check result.

The typical domestic animal has a starting attitude of indifferent, while wild animals are usually unfriendly.

To use wild empathy, the nagualdl and the animal must be able to study each other, which means they must be within 30 feet of one another under normal conditions. Generally, influencing an animal in this way takes 1 minute but, as with influencing people, it might take more or less time. A nagualdl can also use this ability to influence a magical beast with an Intelligence score of 1 or 2, but she takes a –4 penalty on the check.

Vital Statistics

Table: Random Starting Ages
Adulthood Simple Moderate Complex
15 years +1d4 +1d6 +2d6
Table: Nagualdl Aging Effects
Middle Age1 Old2 Venerable3 Maximum Age
35 years 50 years 63 years +2d12 years
  1. At middle age, −1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  2. At old age, −2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  3. At venerable age, −3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
Table: Random Height and Weight
Gender Base Height Height Modifier Base Weight Weight Modifier
Male 3'3" +2d4 35 lb. × (1) lb.
Female 3'1" +2d4 30 lb. × (1) lb.

Created by Fuffydud (talk)



Back to Main Page3.5e HomebrewRaces